Necromancers Shadow

Necromancers Shadow

Allows you to capture and summon the souls of mobs!

by
2.2K Downloads
fabricgame-mechanicsmagicmobs
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Screenshots

Wardens emerging from the ground after getting summoned
Necromancer Inventory
Emerged wardens
A summoned ender dragon flying behind the player
Sculk Emerald inventory
Riding a summoned skeleton horse

About this Mod

Allows you to capture and summon the souls of mobs!

Shadows

  • The ghostly entities which you can summon
  • Can be obtained by killing an entity while holding a sculk totem in your main hand or offhand
  • A small entity displaying soul particles will be spawned where the entity died, right clicking this entity will add it
    to you shadow inventory
  • The shadow inventory can be seen in the tooltip of any sculk totem and is not lost on death
  • The summoned shadows keep most behaviours from their original entities (removes hostility and fleeing from entities)
  • Shadows keep any extra data the entity had and are re-saved on each despawn, this allows them to keep data such as form
    and equipment not only from the original entity, but also allows you to give your shadows extra equipment which they will keep
  • There are no limits! - even boss mobs such as the dragon, wither and warden work
  • Compatibility with other mods has not been tested, but there is a good chance of it working!

Soul energy

  • This energy is required to spawn shadows, it is obtained by holding a sculk totem while absorbing xp (1 soul energy =
    30 xp points (NOT LEVELS)), keep in mind that it takes the xp instead of mending or your xp bar.
  • The cost to spawn each shadow is determined based on its health, 1 health = 1 soul energy
  • When despawning a shadow the soul energy is returned if the shadow is still alive
  • If a spawned shadow dies, its soul won't disappear from your inventory, but you won't receive any soul energy back when
    despawning the shadows.
  • The max soul energy capacity is 10 by default, but it can be infinitely increased by eating echo shards
    (1 shard gives +10 max soul energy)
  • All soul energy requirements are ignored while in creative mode

Sculk Totem

  • Can be crafted from a totem of undying and an echo shard
  • Is fireproof
  • Right click to spawn/despawn shadows present in your shadow inventory
  • Hitting an entity with this totem makes all spawned shadows target it
  • Shift right clicking stops the shadows from attacking
  • Right clicking on the item in your inventory opens the necromancer inventory ui, where you can view, move, and individually summon/unsummon your shadows
  • If you forget something, pressing shift while hovering the item will show a description of its features

Sculk Emerald

  • Can be crafted from an emerald and an echo shard
  • Is fireproof
  • Right-clicking a soul with this item adds it to the items inventory instead of your own
  • Right-clicking opens the emeralds inventory, where you can store some shadows

/soulEnergy

A simple command which allows the manipulation of both soul energy and max soul energy, requires op

Available Versions

Necromancers Shadow 0.2.2+1.21.11release
MC 1.21.11fabric
April 5, 2026
Necromancers Shadow 0.2.2+26.1release
MC 26.1fabric
March 27, 2026
Necromancers Shadow 0.2.1+1.21.11release
MC 1.21.11fabric
December 30, 2025
Necromancers Shadow 0.2.1+1.21.10release
MC 1.21.9, 1.21.10fabric
December 16, 2025
Necromancers Shadow 0.2.0+1.21.10release
MC 1.21.9, 1.21.10fabric
October 26, 2025

How to Install Necromancers Shadow on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Necromancers Shadow". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

26.1, 1.21.11, 1.21.10 (+3 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Necromancers Shadow server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1). You can switch loaders with one click in the panel.

Is Necromancers Shadow compatible with fabric?

Necromancers Shadow officially supports fabric for Minecraft 26.1, 1.21.11, 1.21.10. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Necromancers Shadow – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Necromancers Shadow consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Necromancers Shadow with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

26.11.21.111.21.101.21.91.21.81.21.5