
NoHurtFlash
Disables the default red hurt flash overlay for all entities, and replaces it with a glowing outline when an entity is hurt.
About this Mod
Tired of the blinding red hurt flash every time a mob takes damage, especially when using shaders? NoHurtFlash disables the default red overlay and replaces it with a sleek, customizable glow effect — making hurt entities easier to see without ruining the look of your mobs.
❌ Disables the default red hurt flash overlay for all entities
✨ Adds a glowing outline when an entity is hurt (customizable) / (optional)
✔️ Works with vanilla and modded mobs, including GeckoLib-based entities
💡 Lightweight, client-side only — safe for any server!
Easily change the glow color with the command /nohurtflash picker
🛠 Compatibility
✅ Forge 1.20.1
✅ Compatible with GeckoLib 4.8.2+
✅ Tested with Alex’s Mobs and many other common mods
Developed by Tinnyman
https://github.com/T1nnyman/NoHurtFlash
Due to limitations of the vanilla glow effect you may come across instances where entities are visible through blocks! (I tried my best to hide this with a view pass)
Available Versions
How to Install NoHurtFlash on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "NoHurtFlash". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
NoHurtFlash server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is NoHurtFlash compatible with forge?
NoHurtFlash officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with NoHurtFlash – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if NoHurtFlash consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install NoHurtFlash with just one click on your server.