Not Enough Glyphs

Not Enough Glyphs

Repack of famous utility glyphs plus inedit ones and the brand new SpellBinder and book threads

by
13.3K Downloads
forgeneoforgemagic
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About this Mod

This is Not Enough Glyphs, NEG for friends.

It mostly started based on custom ports of TooManyGlyphs due to the main dev not being able to keep up with mc updates immediately, later expanded with propagators from Omega and some stuff from Elemental.

As it stands now, it ports to latest versions some glyphs from older addons lost to time, revamping some of their features in the process. In addition to that it adds the SpellBinder, an alternative to the spellbook that does not allow on-the-fly spellcrafting but can be used to hold more spells and attach "Book Covers" that can give flavour or bonuses to the binder.

Note: Description is updated for version 1.21, while version 1.20 is uploaded it's not actively supported for content updates.

Not Enough Glyphs (exclusive) features:

  • Trail - Echoing Projectile  Glyph: A projectile that resolves the spell on its trail some times before expiring, akin to a linger version of projectile

  • Plow - The glyph missing from the "Spellbook of all trades" set, allows to plow the dirt and other hoe stuff

  • Plane - A non-repeating version of linger, can be used to make the following spell aoe if it doesn't directly support it, but also to make circles, cylinders and hollow squares.

  • 1.21.1+ Contingencies - Ispired by Ars Magica ones, they will store the spell after them for the duration of the effect and cast it (mana spent only on initial cast) when their condition occur. Only one contingency can be active at a time .Ex. Contingency Death -> Explode will cause an explosion on the target if the target dies while the effect is still on it.

The SpellBinder: An alternative to the spellbook, the binder can hold up to 25 spells in the form of caster tomes or spell parchments, perfect for the spells you won't ever edit or for sharing spells without sharing a whole book.

The spellbinder can also accept threads, like the ars armor. While the threads made for the armor fit inside the spellbinder, there is no guarantee they will work and might be patched out to not work at all. There are dedicated book threads to fill those slots, called book covers:
Focus Covers: Shapers or Summoning, or the Elemental ones if AE is loaded, can allow to trigger the glyph combos on spells cast from the binder, even if they won't give you the extra stats, to get potentially trifocus special effects or simply more versatility
Randomize Thread: Do you like randomness? This thread gives each glyph in the spell a random buff or debuff
Slow Power, Cheap Damage : This couple of threads are tradeoffs, one slows down your spells but gives you a spell power buff, the other makes them a lot cheaper but makes them very weak. Stat tuning is likely to happen in beta phase
Sharp Pages, Hard Cover : This couple of threads make your spellbinder a melee weapon by giving attack damage or knockback to it.

Regarding the repack of other addons glyphs, they will disable themselves when/if the original addon is present. This includes also some custom behaviors they might have.

From TMG: Ray, Chain, RevDirection and most of the filters

From Omega: The propagators based on the vanilla forms, plus Flatten to fill the shovel path tool

From Elemental: Arc/Homing projectile forms and their propagators

From Trinkets: Filter:Self and Filter:Not Self

Available Versions

not_enough_glyphs-1.21.1-4.5.1release
MC 1.21, 1.21.1neoforge
June 11, 2026
not_enough_glyphs-1.21.1-4.5.0release
MC 1.21, 1.21.1neoforge
June 10, 2026
not_enough_glyphs-1.21.1-4.4.0release
MC 1.21, 1.21.1neoforge
May 9, 2026
Not Enough Glyphs 1.20.1-3.2.1.1release
MC 1.20.1forge
May 9, 2026

How to Install Not Enough Glyphs on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Not Enough Glyphs". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.21.1, 1.21, 1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Not Enough Glyphs server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Not Enough Glyphs compatible with forge and neoforge?

Not Enough Glyphs officially supports forge, neoforge for Minecraft 1.21.1, 1.21, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Not Enough Glyphs – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Not Enough Glyphs consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
GNU Lesser General Public License v3.0 only
Server-side
Required

Supported Versions

1.21.11.211.20.1