
old damage tint revamped
Brings back the old red tint to entities' armor when hurt. Original mod by senoe, ported to 1.21.1 by me.
Screenshots

About this Mod
This mod tints any entity's armor towards red depending on how much damage they've taken. It's fully configurable, including the max amount of red percentage, inverting the redness, etc etc.
Original mod was made by Senoe and is under the MIT license.
Mod ported to 1.21.1 was made by me (ChrisThaBot) and is under the CC-BY-NC-ND-4.0 license
Check the license in the GitHub source code to learn more about it.
How to use
Just paste it into your mod folder, and launch the game
How to configure
Configuration for this and almost every other mod I make is done through another mod called mod menu, which you can download here.
Once the mod is installed, open the Mods tab, click the 3 lines next to my mod (will only appear once you hover over it), and a menu with all the configurable settings will appear. Settings will be automatically immediately applied once you click save and exit.
If you found a bug, want any other configuration option to be added, or have a recommendation for a new mod or an update to an existing one, join the discord server in my profile.
Available Versions
How to Install old damage tint revamped on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "old damage tint revamped". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
old damage tint revamped server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is old damage tint revamped compatible with fabric?
old damage tint revamped officially supports fabric for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with old damage tint revamped – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if old damage tint revamped consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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