
Ores Reduced
And a mod that allows you to reduce ore veins and vein sizes
About this Mod
OresReduced
OresReduced makes mining matter again. It lowers ore world generation so that
resources are scarcer and more valuable — fewer veins, smaller veins, and rarer large
veins — across the Overworld and the Nether. Perfect for survival servers, hardcore
worlds, and any pack that wants a slower, more rewarding progression.
It is lightweight (a few KB), server-friendly, requires no dependencies (no Fabric
API needed), and is fully configurable.
✨ What it does
By default (matching a classic 0.5 / 0.5 setup):
- Vein size ×0.5 — each ore cluster contains about half as many blocks.
- Vein count ×0.5 — about half as many veins generate per chunk.
- Large veins ×2 rarer — big rare veins (e.g. large diamond veins) appear half as often.
Both reductions stack, so by default you get roughly a quarter of the ore of vanilla
(~75% less) — without breaking world generation in any way.
🪨 Affected ores
Every valuable ore, in the Overworld and the Nether — vanilla and modded:
Coal · Iron · Copper · Gold · Redstone · Lapis Lazuli · Diamond · Emerald ·
Nether Gold · Nether Quartz · Ancient Debris (Netherite)
Purely decorative/building blobs are left at vanilla by default (andesite, diorite,
granite, tuff, gravel, dirt, clay, infested stone, magma, soul sand, blackstone) — but you
can include them with one config edit.
📉 Examples (vanilla → default config)
| Ore | Veins per chunk | Vein size |
|---|---|---|
| Diamond (small) | 7 → 4 | 4 → 2 |
| Diamond (large, rare) | 1 in 9 chunks → 1 in 18 | 12 → 6 |
| Iron (mountains) | 90 → 45 | 9 → 5 |
| Gold | 4 → 2 | 9 → 5 |
| Redstone | 4 (+8 deep) → 2 (+4) | 8 → 4 |
| Coal | 30 + 20 → 15 + 10 | 17 → 9 |
| Emerald | 100 → 50 | 3 → 2 |
| Nether Quartz | 16 → 8 | 14 → 7 |
| Ancient Debris | unchanged frequency | 2 → 1 / 3 → 2 |
⚙️ Configuration
A config file is generated on first launch at config/oresreduced.json:
{
"enabled": true,
"sizeMultiplier": 0.5,
"generationChance": 0.5,
"affectModdedOres": true,
"excludedOres": [
"andesite", "diorite", "granite", "tuff", "gravel",
"dirt", "clay", "infested", "magma", "soul_sand", "blackstone"
]
}
| Option | Description |
|---|---|
enabled |
Master switch. false = vanilla generation. |
sizeMultiplier |
Multiplies ore vein size (0.01–1.0; 1.0 = vanilla). |
generationChance |
Multiplies ore vein count per chunk and rarity (0.01–1.0; 1.0 = vanilla). |
affectModdedOres |
Also reduce ores added by other mods. |
excludedOres |
Ore families left untouched (matched by feature name, e.g. andesite, gravel, or gold). |
Examples
- Hardcore (~1/16 of vanilla ore):
sizeMultiplier: 0.25,generationChance: 0.25. - Gentle (~half of vanilla ore):
0.75 / 0.75. - Smaller veins, same amount:
sizeMultiplier: 0.5,generationChance: 1.0. - Also thin out gravel/dirt: remove them from
excludedOres. - Don't touch gold: add
"gold"toexcludedOres.
Changes apply on the next server/world restart and affect newly generated chunks only.
Already-generated terrain keeps its ore.
❓ What happens where an ore was removed?
Nothing strange — that spot is simply normal stone / deepslate / netherrack. Ore
generation only ever replaces stone with ore, so reducing it just leaves more plain stone.
Terrain shape, caves, lava, water, structures and other ores are completely unchanged. No
holes, no gaps, no corruption.
🔧 Compatibility
- Minecraft: 1.21.4
- Loader: Fabric (Fabric Loader ≥ 0.16.0)
- Dependencies: none — Fabric API is not required
- Side: server-side (works in singleplayer too via the integrated server)
- Works alongside other mods; modded ores are reduced too (toggle with
affectModdedOres).
🛠️ How it works (technical)
OresReduced does not permanently overwrite any files. While the world's worldgen data
is loading, it intercepts the ore configured_feature / placed_feature JSON and rescalessize, count and rarity according to your config (via a mixin onRegistryDataLoader). This keeps it compatible with other mods' ores and never corrupts
game data.
📦 Installation
- Install Fabric for Minecraft 1.21.4.
- Drop
oresreduced-fabric-1.21.4-1.0.0.jarinto yourmods/folder (server side). - Start once, then tweak
config/oresreduced.jsonif you like and restart.
Enjoy mining that actually feels rewarding again! ⛏️
Available Versions
How to Install Ores Reduced on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.4).
Install Mod
Open the mod browser in the dashboard and search for "Ores Reduced". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.4
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Ores Reduced server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.
Is Ores Reduced compatible with fabric?
Ores Reduced officially supports fabric for Minecraft 1.21.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Ores Reduced – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Ores Reduced consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Ores Reduced with just one click on your server.