Ores Reduced

Ores Reduced

And a mod that allows you to reduce ore veins and vein sizes

by
1 Downloads
fabricworldgen
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About this Mod

OresReduced

OresReduced makes mining matter again. It lowers ore world generation so that
resources are scarcer and more valuable — fewer veins, smaller veins, and rarer large
veins
— across the Overworld and the Nether. Perfect for survival servers, hardcore
worlds, and any pack that wants a slower, more rewarding progression.

It is lightweight (a few KB), server-friendly, requires no dependencies (no Fabric
API needed), and is fully configurable.


✨ What it does

By default (matching a classic 0.5 / 0.5 setup):

  • Vein size ×0.5 — each ore cluster contains about half as many blocks.
  • Vein count ×0.5 — about half as many veins generate per chunk.
  • Large veins ×2 rarer — big rare veins (e.g. large diamond veins) appear half as often.

Both reductions stack, so by default you get roughly a quarter of the ore of vanilla
(~75% less) — without breaking world generation in any way.

🪨 Affected ores

Every valuable ore, in the Overworld and the Nether — vanilla and modded:

Coal · Iron · Copper · Gold · Redstone · Lapis Lazuli · Diamond · Emerald ·
Nether Gold · Nether Quartz · Ancient Debris (Netherite)

Purely decorative/building blobs are left at vanilla by default (andesite, diorite,
granite, tuff, gravel, dirt, clay, infested stone, magma, soul sand, blackstone) — but you
can include them with one config edit.

📉 Examples (vanilla → default config)

Ore Veins per chunk Vein size
Diamond (small) 7 → 4 4 → 2
Diamond (large, rare) 1 in 9 chunks → 1 in 18 12 → 6
Iron (mountains) 90 → 45 9 → 5
Gold 4 → 2 9 → 5
Redstone 4 (+8 deep) → 2 (+4) 8 → 4
Coal 30 + 20 → 15 + 10 17 → 9
Emerald 100 → 50 3 → 2
Nether Quartz 16 → 8 14 → 7
Ancient Debris unchanged frequency 2 → 1 / 3 → 2

⚙️ Configuration

A config file is generated on first launch at config/oresreduced.json:

{
  "enabled": true,
  "sizeMultiplier": 0.5,
  "generationChance": 0.5,
  "affectModdedOres": true,
  "excludedOres": [
    "andesite", "diorite", "granite", "tuff", "gravel",
    "dirt", "clay", "infested", "magma", "soul_sand", "blackstone"
  ]
}
Option Description
enabled Master switch. false = vanilla generation.
sizeMultiplier Multiplies ore vein size (0.01–1.0; 1.0 = vanilla).
generationChance Multiplies ore vein count per chunk and rarity (0.01–1.0; 1.0 = vanilla).
affectModdedOres Also reduce ores added by other mods.
excludedOres Ore families left untouched (matched by feature name, e.g. andesite, gravel, or gold).

Examples

  • Hardcore (~1/16 of vanilla ore): sizeMultiplier: 0.25, generationChance: 0.25.
  • Gentle (~half of vanilla ore): 0.75 / 0.75.
  • Smaller veins, same amount: sizeMultiplier: 0.5, generationChance: 1.0.
  • Also thin out gravel/dirt: remove them from excludedOres.
  • Don't touch gold: add "gold" to excludedOres.

Changes apply on the next server/world restart and affect newly generated chunks only.
Already-generated terrain keeps its ore.

❓ What happens where an ore was removed?

Nothing strange — that spot is simply normal stone / deepslate / netherrack. Ore
generation only ever replaces stone with ore, so reducing it just leaves more plain stone.
Terrain shape, caves, lava, water, structures and other ores are completely unchanged. No
holes, no gaps, no corruption.

🔧 Compatibility

  • Minecraft: 1.21.4
  • Loader: Fabric (Fabric Loader ≥ 0.16.0)
  • Dependencies: none — Fabric API is not required
  • Side: server-side (works in singleplayer too via the integrated server)
  • Works alongside other mods; modded ores are reduced too (toggle with affectModdedOres).

🛠️ How it works (technical)

OresReduced does not permanently overwrite any files. While the world's worldgen data
is loading, it intercepts the ore configured_feature / placed_feature JSON and rescales
size, count and rarity according to your config (via a mixin on
RegistryDataLoader). This keeps it compatible with other mods' ores and never corrupts
game data.

📦 Installation

  1. Install Fabric for Minecraft 1.21.4.
  2. Drop oresreduced-fabric-1.21.4-1.0.0.jar into your mods/ folder (server side).
  3. Start once, then tweak config/oresreduced.json if you like and restart.

Enjoy mining that actually feels rewarding again! ⛏️

Available Versions

Ores Reduced 1.0.0release
MC 1.21.4fabric
June 26, 2026

How to Install Ores Reduced on Your Server

1

Order Server

Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.4).

3

Install Mod

Open the mod browser in the dashboard and search for "Ores Reduced". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.4

Server-side

Required

Recommended RAM

6 GB(min. 4 GB)

Frequently Asked Questions

Ores Reduced server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.

Is Ores Reduced compatible with fabric?

Ores Reduced officially supports fabric for Minecraft 1.21.4. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Ores Reduced – how to optimize performance?

Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Ores Reduced consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.4