
Player Reach Display
Displays the player's latest hit distance on the HUD.
About this Mod

📌 About
Reach Display is a client-side HUD mod that displays the distance of your latest entity hit.
It is useful for PvP, testing, or simply understanding how far your hits are landing.
No server-side installation is required.
✨ Features
- 📏 Displays your latest hit distance on the HUD
- 🎨 Customizable text, shadow, and background colors
- 🌈 Distance-based color bands
- Add or remove distance color bands
- Configure colors per distance range
- 🧍 Entity filter support
- Enable or disable filtering
- Whitelist mode
- Blacklist mode
- 🪟 Adjustable HUD position
- Drag-based position editor
- Respects GUI scale and window resizing
- 🔍 Adjustable HUD scale
- 🔄 Multiple display formats:
2.882.88 blocks2.88 M
- ⏱️ Optional keep-last-distance behavior
- Keep the last hit distance
- Or reset after a configurable delay
- ⚙️ In-game configuration screen
- 🖱️ Popup color picker with ARGB hex editing
- 💻 Fully client-side
🖼️ Screenshots
🎮 In-Game Preview

⚙️ Configuration Screen

🛠️ Configuration
You can configure the mod through Mod Menu, or through the mod's configuration screen if opened manually.
Available options include:
- HUD visibility
- Text shadow
- Text background
- HUD scale
- HUD position
- Main color
- Shadow color
- Background color
- Display format
- Keep-last-distance behavior
- Reset delay
- Entity whitelist / blacklist
- Distance-based color bands
📦 Installation
Requires:
- Fabric Loader
- Fabric API
Optional:
- Mod Menu — recommended for opening the configuration screen easily
Available Versions
How to Install Player Reach Display on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "Player Reach Display". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+12 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Player Reach Display server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is Player Reach Display compatible with fabric?
Player Reach Display officially supports fabric for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Player Reach Display – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Player Reach Display consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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