
ProjectE: EMC for Iron's Spellbooks
ProjectE EMC for Iron's Spells 'n Spellbooks: adds EMC to its arcane essence, mithril, pyrium and other materials so you can transmute them.
About this Mod
ProjectE: EMC for Iron's Spellbooks
Play Iron's Spells 'n Spellbooks with ProjectE and its materials have no EMC value. This data-only add-on fixes that.
- Hand-tuned EMC for the core materials — Arcane Essence, raw Mithril, Pyrium, Cinder Essence, Hogskin, Dragonskin, Divine Pearl, and the rest.
- Most crafted content (ingots, runes, the smithing-upgrade gear chains) derives its EMC automatically from the mod's vanilla-style recipes once the base materials are valued.
- Pyrium is priced high on purpose — it converts into ancient debris, so a low value would be an EMC duplication exploit. Mining stays the real path.
- Stateful items carry no EMC by design: spellbooks, scrolls, weapons, staves, armor, and upgrade orbs all hold stored spells, durability, or upgrade data that ProjectE shouldn't price.
It adds no items, blocks, or recipes — only EMC data. Values apply on world load; open a Transmutation Table to see them.
Dependencies
- ProjectE — required
- Iron's Spells 'n Spellbooks — required
- NeoForge 1.21.1
The fluid-based ink and elixir items (made in the Alchemist Cauldron) aren't valued in this first version. EMC values are a considered first pass; balance feedback is welcome on the issue tracker.
MIT. Iron's Spells 'n Spellbooks is by Iron431 & Lab3; ProjectE by sinkillerj & contributors. Independent integration, not affiliated with either. Source and issues: https://github.com/KURONAMI333/irons-spellbooks-emc
Available Versions
How to Install ProjectE: EMC for Iron's Spellbooks on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "ProjectE: EMC for Iron's Spellbooks". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
ProjectE: EMC for Iron's Spellbooks server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is ProjectE: EMC for Iron's Spellbooks compatible with forge and neoforge?
ProjectE: EMC for Iron's Spellbooks officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with ProjectE: EMC for Iron's Spellbooks – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ProjectE: EMC for Iron's Spellbooks consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install ProjectE: EMC for Iron's Spellbooks with just one click on your server.