
Remap IDs
Redirect item, block, entity, fluid, tag, recipe, and loot table IDs to alternative IDs at runtime
About this Mod
RemapIDs
Remap any item, block, fluid, or entity ID to another — data-driven, zero-config code.
RemapIDs is a utility mod for modpack developers that lets you redirect registry IDs throughout the entire game using simple JSON files. Unify duplicate ores across mods, replace deprecated items, or migrate worlds between mod versions — all without writing a single line of code.
Features
Registry Remapping
Remap across 7 registry types:
- Blocks, Items, Fluids, Entity Types
- Tags, Recipes, Loot Tables
Remaps are applied deeply — recipes, loot tables, tags, NBT data in inventories and containers are all automatically rewritten.
Data-Driven Configuration
Drop JSON files into config/remapids/remaps/ and you're done:
{
"remaps": [
{
"source": "iceandfire:silver_ingot",
"target": "othermod:silver_ingot",
"types": ["item", "recipe", "loot_table"]
}
]
}
Wildcard Patterns
Bulk-remap entire families of items with a single rule:
{
"source": "iceandfire:silver_*",
"target": "othermod:silver_*"
}
Tag-to-Item Recipe Conversion
Replace tag ingredients in recipes with specific items:
{
"source": "#forge:ingots/silver",
"target": "othermod:silver_ingot",
"types": ["recipe"]
}
Smart Chain Resolution
If A remaps to B and B remaps to C, the mod automatically flattens this to A→C. Circular dependencies are detected and rejected.
Live Reloading
Tag, recipe, and loot table remaps are reapplied on /reload — no restart needed.
Zero Runtime Overhead
Block, item, fluid, and entity remaps are applied as registry aliases at startup. After that, there's no performance cost.
Supported Versions
| Minecraft | Loader |
|---|---|
| 1.20.1 | Forge |
| 1.20.1 | Fabric |
| 1.21.1 | NeoForge |
| 1.21.1 | Fabric |
Use Cases
- Ore unification — Redirect all silver ingots from 5 different mods to one canonical ID
- Mod migration — Swap out a removed mod's items for replacements without breaking existing worlds
- Loot/recipe cleanup — Rewrite loot tables and recipes to use the items you want
- World upgrades — Items already in inventories and containers are remapped via NBT on load
Getting Started
- Install the mod for your loader
- Create
config/remapids/remaps/if it doesn't exist - Add any number of
.jsonfiles with your remap definitions - Launch the game — remaps are applied automatically
Available Versions
How to Install Remap IDs on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Remap IDs". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Remap IDs server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Remap IDs compatible with fabric and forge and neoforge?
Remap IDs officially supports fabric, forge, neoforge for Minecraft 1.21.1, 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Remap IDs – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Remap IDs consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Remap IDs with just one click on your server.