
Remote Lights
Link redstone lamps and copper bulbs wirelessly!
About this Mod
Info
This works exactly like Remote Chests, only it transmits light states.
You'll need at least two redstone based light blocks (redstone lamp or any copper bulb), two item frames, a redstone torch, a regular torch, and an anvil. One lamp will be your 'source' light, while the other will be your 'mirrored' lamp.
Redstone torch (source) lights are lamps that reflect a light state to the regular torch (destination) lamps on a given channel.
The name given to the redstone torch and regular torch will be the channel. This is how you specify exactly which lamps will be synced. This way, you can have multiple lamps mirror a source. You only need one redstone torch to reflect a light state to any same-named regular torch lamps.
Light states will be mirrored from the closest source lamp of the same channel. This means you can have multiple source lamps with the same channel name. But only the closest source lamp will be used for each destination lamp.
If you hook up the destination lamp with a comparitor, then you can have yourself a wireless redstone application.
You can have MULTIPLE source/destination lamps that have the same channel name. The source lamps' light always reflects to the nearest same-channel destination lamp.
Perfect for making an on/off switch to mob farms. It works cross-dimensions, too.
The source lamp and destination lamp must be in loaded chunks to function!
How to build a remote lamp
- Place the lamps how you'd like
- Place an item frame on any side of both lamps (they can be on different sides even on the same channel)
- Rename both the redstone torch and the regular torch any same name with the anvil. The name will be the 'channel name'
- Stick the redstone torch in the source lamp item frame (where light will reflect from)
- Stick the regular torch in the destination lamp item frame (where light will mirror to)
And you're done building a remote lamp. It's ready.
See my other mods
Available Versions
How to Install Remote Lights on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set datapack Loader
In the panel under "Egg", select the datapack loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "Remote Lights". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+10 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Remote Lights server crashes on startup – what to do?
Most common cause: wrong datapack version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is Remote Lights compatible with datapack and fabric and forge and neoforge and quilt?
Remote Lights officially supports datapack, fabric, forge, neoforge, quilt for Minecraft 26.1.2, 26.1.1, 26.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Remote Lights – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Remote Lights consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Remote Lights with just one click on your server.