
Safe(ish) Respawn
Prevents players from getting stuck in a death loop by de-spawning hostile mobs when you die.
About this Mod
Safe Respawn
Normally, hostile Minecraft mobs will only despawn when the player is very far away. This can cause problems if the player encounters a horde of mobs near their spawnpoint, which can trap them in an endless death loop with the same mobs.
This mod changes the entity logic to allow mobs to despawn if there is no living player nearby. This way, when a player dies, they will respawn without any hostile mobs around them (provided there are no other players in the area).
This is similar to behavior that occurs on PaperMC servers, possibly due to their "delay-chunk-unloads-by" implementation.
This change could break some obscure types of mob farms which make use of nether or end portals, but I've tried to make sure that isn't the case! Please report an issue if you find any unintended consequences.
License
Copyright (C) 2023 James Fenn
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Available Versions
How to Install Safe(ish) Respawn on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.8).
Install Mod
Open the mod browser in the dashboard and search for "Safe(ish) Respawn". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.8, 1.21.7, 1.21.6 (+18 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Safe(ish) Respawn server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.8). You can switch loaders with one click in the panel.
Is Safe(ish) Respawn compatible with fabric and quilt?
Safe(ish) Respawn officially supports fabric, quilt for Minecraft 1.21.8, 1.21.7, 1.21.6. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Safe(ish) Respawn – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Safe(ish) Respawn consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Safe(ish) Respawn with just one click on your server.