
Sculk Vision
Visualize chunk performance with beautiful terrain-following overlays. See entity counts, tile entities, and lag sources in real-time. Sculk-themed with particles, waves, and floating holograms. 100% client-side.
Screenshots


About this Mod
Sculk Vision

See the invisible. Hunt the lag.
What is Sculk Vision?
Sculk Vision transforms the invisible world of chunk data into a stunning visual overlay. Inspired by the mysterious Sculk from the Deep Dark, this mod reveals the computational heartbeat of every chunk around you.
Press F6 and watch as colored overlays materialize on the terrain, showing you exactly where entities are clustering, where tile entities are accumulating, and where the Warden lurks.
Features
Intuitive Color Coding
| Color | Status | Meaning |
|---|---|---|
| 🟢 | Perfect | < 50 entities, < 10 tile entities |
| 🟡 | Warning | 50-150 entities |
| 🟠 | Dangerous | 150-300 entities |
| 🔴 | Critical | > 300 entities or > 50 tile entities |
| 🟣 | Loading | Chunk is being generated |
| 🔵 | Sculk | Warden detected or Sculk Catalyst active |
Floating Holograms
Each chunk displays a hovering hologram with:
- Entity count - Total entities in the chunk
- Tile entity count - Hoppers, chests, furnaces, etc.
- Estimated MSPT - Approximate tick time contribution
- Status indicator - Visual confirmation of chunk state
Configuration
Full Mod Menu integration with adjustable settings:
- Toggle screen shake
- Toggle particles
- Toggle holograms
- Adjust overlay height offset
- Customize warning threshold (0-200 entities)
- Customize critical threshold (0-500 entities)
Configuration is saved to config/sculkvision.json
Technical Details
How It Works
- Heightmap Sampling - 25 points sampled per chunk (5x5 grid) for smooth terrain following
- Entity Counting - All entities within chunk bounds are tallied
- Async Updates - Analysis runs in background thread every 8 ticks
- Frustum Culling - Only visible chunks within render distance are processed
MSPT Estimation Formula
MSPT ≈ (entities × 0.05) + (tile_entities × 0.15) + (sculk_active ? 0.5 : 0)
Note: This is an approximation. Actual server tick times vary based on entity AI complexity and mod interactions.
Available Versions
How to Install Sculk Vision on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Sculk Vision". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+9 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Sculk Vision server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Sculk Vision compatible with fabric?
Sculk Vision officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Sculk Vision – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Sculk Vision consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Sculk Vision with just one click on your server.
Details
- License
- Creative Commons Attribution Non Commercial 4.0 International
- Server-side
- Unsupported