Server-side Vein Miner & Tunneler

Server-side Vein Miner & Tunneler

A veinminer for servers that works with vanilla clients. Also includes a tunnel digger

by
86.6K Downloads
forgegame-mechanicsutility
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Screenshots

Server-side Vein Miner & Tunneler Screenshot 1
Server-side Vein Miner & Tunneler Screenshot 2

About this Mod

GitHub Release
CurseForge Downloads
Modrinth Downloads

A quick & simple little mod which allows destroying ore veins instantly on a server with vanilla clients (including the giant iron/copper veins)

It also allows digging up tunnels of various dimensions instantly

You may also install it on a regular Forge client, and it'll work for Singleplayer.

The server config file is at ./{world_name}/serverconfig/svmm-config.toml, you may configure everything to your taste.

The per-player config files are saved at ./{world_name}/serverconfig/svmm-player-configs/, and will create a new file for each player that logs into the server

Why this mod?

A lot of mods for veinmining and excavation already exist, however, they expect the mod to also be installed on the clients that connect to a server. This mod does not require anyone to have it installed, meaning that fully vanilla players may connect to the server without any problems.

This mod is designed to only save time in the long run, and not as a cheat. Tool durability, enchantments and everything else works as expected, it only skips over the time that would have been spent mining each block one-by-one.

Features :

  • When mining an ore block (the allowed blocks are configurable), all of its identical neighbors are also mined, recursively until there are no longer any blocks
  • You may also mine a giant vein (tuff and all) all at once. Relevant blocks and whether or not the feature is restricted are all configurable.
  • Option to stop the vein mining if the tool is about to break (default: true)
  • Holding shift prevents (or allows, based on the player's config) vein mining from triggering
  • The appropriate tool must be equipped for vein mining to trigger
  • Vein mining applies all the enchantments of a tool, so Fortune, Silk Touch and Unbreaking all work properly
  • Individual clients may use /svmm disable [giantVein] and /svmm enable [giantVein] to toggle the mod or specific features for themselves
  • Operators may restrict access to the mod or specific features with /svmm restrict {player} OR /svmm restrict [giantVein|tunnel|force] {player} and remove the restriction with /svmm allow {player} OR /svmm allow [giantVein|tunnel|force] {player}
  • You may dig tunnels using /svmm tunnel, use the /svmm help tunnel command for more details
  • /svmm force allows to force a vein mine of blocks that aren't part of the vein mine whitelist. This feature is restricted by default for regular clients to avoid griefing on servers, but it can be configured otherwise as needed.
  • /svmm serverConfig {blocklist} {add|remove} {BLOCK|TAG} can be used to add or remove blocks and block tags that trigger veinmining, or other features of the mod.
  • Any block blacklist or whitelist also supports tags (ie: #forge:ores for ores)

If you think a feature is missing, or something should be configurable, feel free to open an issue on the Github page.

Available Versions

1.21.6-2.0.0.2release
MC 1.21.6, 1.21.7, 1.21.8forge
September 21, 2025
1.21-2.0.0.2release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5forge
September 21, 2025
1.20.1-2.0.0.2release
MC 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
September 21, 2025
1.19.2-2.0.0.2release
MC 1.19.2, 1.19.3, 1.19.4forge
September 21, 2025
svmm-1.21-2.0.0.1release
MC 1.21, 1.21.1, 1.21.2, 1.21.3forge
December 2, 2024

How to Install Server-side Vein Miner & Tunneler on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.8).

3

Install Mod

Open the mod browser in the dashboard and search for "Server-side Vein Miner & Tunneler". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.21.8, 1.21.7, 1.21.6 (+15 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Server-side Vein Miner & Tunneler server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.8). You can switch loaders with one click in the panel.

Is Server-side Vein Miner & Tunneler compatible with forge?

Server-side Vein Miner & Tunneler officially supports forge for Minecraft 1.21.8, 1.21.7, 1.21.6. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Server-side Vein Miner & Tunneler – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Server-side Vein Miner & Tunneler consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Server-side Vein Miner & Tunneler with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
GNU General Public License v3.0 or later
Server-side
Required

Supported Versions

1.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.6+8 more