
Shader Carry
Fixes the invisibility and broken lighting bugs when carrying entities or blocks with the Carry On mod while using Shaders.
About this Mod
📦 Carry On Shader Fix (Shader Carry)
A client-side add-on for the Carry On mod that completely fixes rendering issues when playing with Shaders (Iris, Oculus, Optifine).
🐛 The Problem
If you use the original Carry On mod alongside shaders, you might have noticed two annoying bugs:
- Invisible Entities: Animals or mobs you pick up completely disappear.
- Broken Lighting: Blocks or chests you carry have weird half-black shadows or broken lighting.
This happens because the original mod uses a custom rendering buffer and disables vanilla depth testing, which breaks how shaders calculate light and geometry.
🛠️ The Solution
This mod carefully patches the rendering system of Carry On without modifying the original mod's core logic.
- It completely rewrites the carrying renderer to use the vanilla
RenderLayer(for entities) andItemRenderer(for blocks). - Entities and blocks are properly attached to the player's body layer, meaning they move smoothly with your camera and receive 100% accurate shadows, lighting, and normal maps from your shaders.
⚙️ Compatibility & Requirements
- Client-side only! You only need this on your client. Servers don't need it.
- Requires Carry On to be installed.
- Compatible with Iris, Oculus, and any shader pack
🤝 Credits
All credits for the original carrying mechanics go to the creator of Carry On (Tschipp). This is purely a visual rendering patch for shader users.
Available Versions
How to Install Shader Carry on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Shader Carry". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Shader Carry server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Shader Carry compatible with fabric?
Shader Carry officially supports fabric for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Shader Carry – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Shader Carry consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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