
Tellurium's Random Stuff
A collection of random additions.
Screenshots






About this Mod
This mod is a collection of random small additions that try to be "vanilla like".
Features
Soul Sand and Magma Block with Grate
-Similar to their vanilla counterparts except that they do not have the various effect that entities get when walking on them-They still make bubble columns underwater


Hydrodynamic Rails
-New type of rail that work similar to powered rails except they are activated by being waterlogged-If not waterlogged they slow down the cart
-When powered they can go faster than powered rails


Opal
-A shiny rock that likes to change color
-You can find it in large clusters underground
-You can make a lot of stone-like stuff with it


Opal Crystal
-A rare material that change color like opal
-The ore can rarely be found inside opal clusters underground
-Used to make opal crystal tools
-Tools have the same strenght as diamond but more durability


Soul Lava
-A new type of fluid made by filtering lava with soul sand
-Put an empty cauldron underneath the soul sand to collect it
-When the cauldron is filled the lava is consumed
-Similar properties to lava but it doesn't do damage to skeletons



Soul Magma Blocks
-Crafted with magma blocks and soul lava
-Only skeleton-type mobs can spawn on them
-Skeletons that walk on them don't take damage
-They activate soul speed
-Also has a variant with grate and generate bubble columns underwater


Soul Furnace
-A special furnace that use soul lava as fuel
-Crafted with soul magma blocks, obsidian, and a blast furnace
-Unlike vanilla furnaces, it stores soul lava in its tank and
ignites only if there's a valid item to smelt in the input slot
-Also has some custom recipes that consume an extra fuel cost
when the item get smelted
-If a soul furnace gets broken the soul lava stored inside is lost
so remember to use it all before breaking it


Soul Magma Bricks
-Decorative blocks crafted with soul magma blocks
-Allow only skeleton-type mob to spawn on them
-Unlike soul magma blocks doesn't damage entities that walk on them

Soul Harvesting
-New treasure enchantment
-Mob hit by a sword with this enchantment have a small chance of
dropping their loot even if they don't die
-The chance increase with each level (maximum 3)
-Synergizes with the looting enchantment
Dispenser can Interact with Cauldrons
-Dispenser can now fill and empty cauldrons using buckets
-Allow to automate lava and soul lava production
-Can be disabled in the config file
Version 1.3
Soul Anchor
-A block that allows the player to recover their inventory upon death
-Charged using a Totem of Undying(the totem is consumed)
-When a player who has activated an anchor dies, their inventory is not dropped
but instead 'saved'. To recover it, simply open the anchor's GUI, and the anchor
will lose its charge.
-The saved inventory can be lost if the player dies again, if the anchor is broken,
or if another anchor is activated before the inventory is recovered.


Extractor
-A dispenser block that extracts items from a connected inventory behind
it and drops them in front of itself
-It functions exactly like a dropper, activated by a redstone signal
-It has three slots in its inventory where items can be placed as filters. The
extractor will only take items that match those present in its inventory



Zombie Horse Rider
-During village zombie sieges, there is a chance for a zombie rider to spawn
-This allows players to obtain a zombie horse in survival mode
-The spawn chance can be adjusted using configs (default is 25%)

Version 1.5
Bright and Soul Torchflower
-Variants of the new sniffer plant
-Emits light unlike their vanilla counterpart

Lava Googles
-Allows to see inside lava more clearly
-(Since 1.6.0) Can be crafted in 16 different colors using stained glass



Blue Glowstone
-New variant of glowstone
-Only found in soul sand valleys

Version 1.6
Blue Redstone Lamp and Soul Jack o'Lantern
-Decorative blocks that emits light


Awakened Sculk Shrieker
-A variant of the sculk shrieker
-Works like the vanilla counterpart, except it can
summon the Warden anywhere even if placed by
players


This are all the features currently present in the mod, I'm probably gonna add or change
some stuff in the future. If you find problems or bugs please report them on the issue tracker on GitHub.
Available Versions
How to Install Tellurium's Random Stuff on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Tellurium's Random Stuff". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1, 1.20, 1.19.4
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Tellurium's Random Stuff server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Tellurium's Random Stuff compatible with forge and neoforge?
Tellurium's Random Stuff officially supports forge, neoforge for Minecraft 1.20.1, 1.20, 1.19.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Tellurium's Random Stuff – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Tellurium's Random Stuff consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
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