Tensura Race Spawn Settings (TRSS)

Tensura Race Spawn Settings (TRSS)

A small addon for Tensura Reincarnated that lets you configure custom spawn locations for each race.

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About this Mod

Tensura Race Spawn Settings

(Tensura Race Spawns or just TRSS for short)

A small addon for Tensura Reincarnated that lets you configure custom spawn locations for each race.
The main idea is simple: different races can start in different dimensions, biomes, or structures. This also works with races added by other addons, as long as you know their registry id.

What it does

The addon can:

  • set a race-specific initial spawn point;
  • search for configured biomes (or tags);
  • search for configured structures (or tags);
  • optionally use Async Locator Refined for async biome/structure search;
  • assign found spawn locations to specific players if configured;

Configuration is stored in:

config/tensura/race_spawns.toml

Example:

[settings]
    spawnRadius=6400
    useAsyncLocator=true

[Races]
    [Races.slime]
        spawnDimension="minecraft:overworld"
        spawnBiome=["#minecraft:is_overworld"]
        spawnStructure=[]
       
        assignedToPlayer=false

    [Races."exampleaddon:custom_race"]
        spawnDimension="minecraft:overworld"
        spawnBiome=["minecraft:swamp", "#is_taiga"]
        spawnStructure=["#minecraft:village", "minecraft:mineshaft"]
       
        assignedToPlayer=true

Config behavior

Empty values mean “ignore this option and use the default spawn logic”.

spawnDimension=""
spawnBiome=[]
spawnStructure=[]

If all three spawn fields are empty, the player uses the normal world spawn.
onlyInitial=true means the found point is used like a normal /spawnpoint or bed spawn.
onlyInitial=false makes the configured spawn behave more like a personal world spawn for that player.
assignedToPlayer=true prevents the same configured biome/structure location from being reused for another player.

Also you can hot-reload your config in-game:

/tensuraracespawns reload

Optional dependency

Available Versions

TRSS-1.1.1release
MC 1.21.1neoforge
June 15, 2026
TRSS-1.1.0release
MC 1.21.1neoforge
June 7, 2026
TRSS-1.0.0release
MC 1.21.1neoforge
June 7, 2026

How to Install Tensura Race Spawn Settings (TRSS) on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Tensura Race Spawn Settings (TRSS)". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Tensura Race Spawn Settings (TRSS) server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Tensura Race Spawn Settings (TRSS) compatible with neoforge?

Tensura Race Spawn Settings (TRSS) officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Tensura Race Spawn Settings (TRSS) – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Tensura Race Spawn Settings (TRSS) consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Tensura Race Spawn Settings (TRSS) with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
GNU General Public License v3.0 or later
Server-side
Required

Supported Versions

1.21.1