The Block Keeps Ticking

The Block Keeps Ticking

Simulates block ticking and entity growth in unloaded chunks, so your farms, furnaces, and passive mobs keep growing and working even when you're far away.

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9.7K Downloads
fabricoptimization
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Screenshots

The Block Keeps Ticking Screenshot 1
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About this Mod

The Block Keeps Ticking

icon.png

This wonderful mod icon was created by Sulmino_ on Twitter/X.

Simulate block ticking and entities in unloaded chunks

The Block Keeps Ticking is a complete rewrite of Alive World, (which is a fork of Presence Not Required) that allows blocks and entities to continue progressing in unloaded chunks, so your farms, furnaces, and passive mobs keep growing and working even when you're far away.

Features

  • Simulate When Away: Simulate blocks and entities in unloaded chunks when you are away from those chunks.

  • Block Support:

    • Block Entities: Furnaces, Campfires, Brewing Stands
    • Crops & Stems: Wheat, Carrots, Potatoes, Beetroots, Torchflowers, Pumpkins and Melons
    • Nether Wart: Growth progression
    • Cocoa Beans: Growth progression
    • Trees: Sapling growth
    • Growing Plants: Kelp, Bamboo, Sugar Cane, Cactus
    • Dried Ghast & Sniffer Eggs: Hydration and hatching progression
    • Budding Amethyst: Growth progression
    • Cauldrons: Water and lava dripping
    • Mud: Mud above Dripstone conversion to clay
    • Sweet Berry Bushes: Growth progression

*Note: Due to the way Sniffer Eggs and Dried Ghasts are processed, some precision is lost during simulation.

  • Time Modes: Choose between world time (only progresses when playing) or real time (progresses even when offline).

  • Simulate After Sleeping: Time skips (e.g. from sleeping) will simulate loaded chunks for the duration of the time skip.

  • Lazy Tax setting: Configure a percentage reduction of simulated ticks to slow down simulation for your prefered balance level.

  • Per-Object Configuration: Enable or disable simulation for specific blocks and entities individually.

  • Serverside: When installed on a server, players do not need to install the mod. Can also be installed in singleplayer worlds.

Configuration

You can configure the following values with ModMenu and YetAnotherConfigLib, or by editing config\the-block-keeps-ticking.json.

  • Time Source: Choose between "World Time" (only progresses when playing) or "Real Time" (progresses even when offline). Real Time works well with lazy tax. (Default: World Time)

  • Simulate After Sleeping: When enabled, time skips (e.g. from sleeping) will simulate loaded chunks for the duration of the time skip. (Default: false)

  • Lazy Tax (%): Simulated ticks are reduced by this percentage. Increasing this value slows down simulation in unloaded chunks. Range: 0-99. (Default: 0)

  • Debug Logging: Enables detailed logging when simulation occurs, showing which blocks, block entities, and entities are being simulated. (Default: false)

  • Ticking Objects: Individual toggles to enable or disable simulation for each supported block type and entity. All are enabled by default.

⚠️ Warning: This mod stores Fabric chunk attachments. Removing it may cause harmless log spam about unknown attachment types. This is a Fabric limitation, not a bug in the mod.


API usage

The Block Keeps Ticking exposes a small API so other mods can register their own ticking objects to be simulated in unloaded chunks. Read more about this on Github.

Available Versions

1.1.0release
MC 26.1, 26.1.1, 26.1.2fabric
April 16, 2026
1.0.5release
MC 26.1fabric
March 29, 2026
1.0.4release
MC 1.21.11fabric
March 13, 2026
1.0.3release
MC 1.21.11fabric
February 9, 2026
1.0.2release
MC 1.21.11fabric
December 10, 2025

How to Install The Block Keeps Ticking on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "The Block Keeps Ticking". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

26.1.2, 26.1.1, 26.1 (+6 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

The Block Keeps Ticking server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is The Block Keeps Ticking compatible with fabric?

The Block Keeps Ticking officially supports fabric for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with The Block Keeps Ticking – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if The Block Keeps Ticking consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Details

License
MIT License
Server-side
Required

Supported Versions

26.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.6