
Thirst Was Tweaked
A mod which tweaked the 'Thirst Was Taken' mod.
Screenshots



About this Mod
Features
Removed the original mechanism where drinking dirty water grants hunger or poison effects.Now, players drinking dirty water will receive a brand new effect: Hydratoxin — which increases the player's thirst rate and intermittently causes nausea.
Retain thirst and food levels after death (disabled by default, can be enabled via configuration).
AppleSkin compatibility: the Hydratoxin effect will turn the thirst bar into purple.
Player can now drink rainwater by crouching and right-clicking the sky with an empty hand, instead of simply looking up to hydrate as before (both the amount of water and purity from rainwater are configurable).
Disabled some unnecessary or useless configurations from Thirst Was Taken to prevent them from taking effect.
Developer Content
This mod fixes some logical issues in the Thirst Was Taken code and provides some API for developers. Here are some available features:
- You can now register pure drinks or food drinks through the
DrinkItemsubclass ofItem, allowing simultaneous setting of item data and water data. A simpleSupplier<? extends Item>example:
() -> new DrinkItem(
new Item.Properties()
.food(new FoodProperties.Builder()
.nutrition(2)
.saturationMod(1.0f)
.alwaysEat()
.build()
),
new DrinkItemManager()
.thirst(4)
.quenched(2)
.container(Items.STICK)
)
You can use DrinkItemManager to set the item's hydration amount, use duration, animation, and items returned after use. For more details, please refer to the Wiki or browse the source code.
Modified classes like
ThirstHelperandWaterPurityvia Mixin to make their code logic more aligned with practical development needs and expected results. Common methods can be called through theThirstAPIclass.Fixed some meaningless code that could lead to bugs.
Future Plans
Add a "Thirsty" effect, causing faster thirst in high-temperature biomes, with integration for Cold Sweat.
KubeJS compatibility, making it easier for modpack authors to create drinks.
Add compatibility and customization for water-holding containers.
Fix more bugs from Thirst Was Taken and provide more API for developers.
Gradually improve the mod's Wiki.
Available Versions
How to Install Thirst Was Tweaked on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Thirst Was Tweaked". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Thirst Was Tweaked server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Thirst Was Tweaked compatible with forge?
Thirst Was Tweaked officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Thirst Was Tweaked – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Thirst Was Tweaked consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Thirst Was Tweaked with just one click on your server.