
Totem Hand Pop
Shows the totem pop animation on the side that you popped your totem.
Screenshots



About this Mod
Totem Hand Pop
Totem Hand Pop is a mod that moves the vanilla totem pop animation to the side of the screen based on the hand that actually popped. If your mainhand totem pops, the animation shows on the mainhand side. If your offhand totem pops, it shows on the offhand side instead of always being stuck in the middle of your screen.
The biggest thing with this mod is that it keeps the normal Minecraft totem pop animation, but lets you control where it appears. It does not make a fake custom pop overlay, it moves and scales the vanilla floating item render so the animation still feels like Minecraft, just cleaner and less in the way.
Totem Hand Pop also has a built in position editor so you can drag the mainhand and offhand pop locations anywhere you want. You can resize each pop, use a grid for cleaner placement, reset positions back to default, and swap the mainhand/offhand sides if you want the layout reversed.
The mod is made to be lightweight and simple. It only runs on the client, does not change gameplay, does not send packets, and does not require a server-side mod. It is also works with vulkan mod incase you're wondering.
- Commands: /thp, /totemhandpop
- Or use mod menu
Idea by: januaryneverends
Check out my other mods!:
Main Hand Pop (Supports left hand players as well)
Requires
- Mod menu
Settings / Features List
| Section | Settings | What it does |
|---|---|---|
| Totem Pop | Mainhand Pop, Offhand Pop | Moves the vanilla totem pop animation to the correct side of the screen depending on which hand popped. |
| Hand Detection | Mainhand / Offhand Tracking | Checks the player inventory around the pop so the animation can match the hand that actually used the totem. |
| General | Mod Toggle, Swap Mainhand With Offhand | Lets you turn the mod on or off and reverse the mainhand/offhand pop sides if you prefer the opposite layout. |
| Position Editor | Open Editor, Drag Boxes, Resize Corners, Reset Positions | Lets you move and resize both pop positions directly on screen instead of guessing with sliders. |
| Grid | Grid Toggle, Grid Scale | Adds a grid to the editor so the pop positions are easier to line up cleanly. |
| Commands | /thp, /totemhandpop | Lets you open the editor, open settings, toggle the mod, swap sides, or reset positions with client-side commands. |
| Screen Safety | Position Clamping | Keeps the pop boxes inside the screen so the animation does not get placed off screen. |
| Vulkan Support | Vanilla Overlay Based Rendering | works with Vulkan. |
Available Versions
How to Install Totem Hand Pop on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "Totem Hand Pop". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+12 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Totem Hand Pop server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is Totem Hand Pop compatible with fabric?
Totem Hand Pop officially supports fabric for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Totem Hand Pop – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Totem Hand Pop consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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