
Trees Do Not Float
Annoyed by trees that don't respect the fundamental laws of physics? Put those trees in their place with Trees Do Not Float!
About this Mod
Annoyed by trees that don't respect the fundamental laws of physics? Put those trees in their place with Trees Do Not Float!
When this mod is installed and the last log supporting a tree is broken, the whole tree comes down. Designed to be server-friendly.
NEWS: Version 3.0
Version 3.0 restores the protectPlayerLogs config option. This does not break world saves. Unlike the version 1.0 feature, this protection scheme does not change block states and the mod can still run server-side only. The mod only needs to be installed on the client if the "keep logs intact" feature is enabled. Players who are building with logs can temporarily disable the block breaking effect by sneaking (or not sneaking, configurable).
Configuration
Note that the Fabric version requires Mod Menu to access the in-game configuration UI.
Configuration Presets
TDNF has many configuration options. To make it easier to get what you want and start playing right away, the following presets are provided:
- Deforestation: (Default) Overpowered? Yes. Fun? Also yes.
- Physics: Trees fall easily but logs are kept intact and may damage nearby objects.
- Lumberjack: Axe is required. Better axes and efficiency enchantment increase breaking range. No automated farms.
- Progression: Axes help and better axes help more. Automated farms have a modest range.
- Hardcore: Axes are required, logs remain intact, ranges are reduced, leaves cost durability and automation doesn't work.
- Skyblock: Items are directly deposited. Ranges are modest and axes help. Automated farms work.
For the Physics and Hardcore presets, you can enable the Render Falling Logs option to see the logs falling. This only affects your game client.
Detailed Configuration Options
- fallCondition: When do trees break? (
NO_SUPPORT,LOG_BREAK, orUSE_TOOL) - fastLeafDecay: Leaves decay instantly. Ignored (leaves decay) when keepLogsIntact is true.
- keepLogsIntact: Log blocks move to the ground instead of dropping as items. Can be laggy. Leaves alwasy break when true.
- renderFallingLogs: Render falling logs? (Affects client side only.) Can be laggy.
- fallingLogsBreakPlants: Falling logs break leaves and other plants on the way down.
- fallingLogsBreakFragile: Falling logs break glass and other fragile blocks.
- activeWhen: Players can sneak (or not sneak) to disable mod for building. (SNEAKING, NOT_SNEAKING, or ALWAYS)
- breakFungalLeaves: Break large fungal wart blocks and Shroomlamps
- directDeposit: Place dropped items directly into player inventory. (Good for skyblock)
- applyFortune: Apply fortune from axe used to fell a tree. (If an axe was used.)
- consumeDurability: Remove durability from an axe used to fell a tree. (If an axe was used.)
- leafDurability: Tools take durability loss from leaves as well as logs.
- protectTools: Don't break tools when using durability.
- protectPlacedBlocks: Don't break blocks placed by players.
- applyHunger: Players gain hunger from felling trees, as if they had broken each log.
- leafHunger: Players gain hunger from leaves in addition to logs.
- nonPlayerLogLimit: Max logs that can be broken by non-player mechanics like pistons, fire and TNT.
- playerBaseLogLimit: Logs that can be broken by a player without using a tool.
- toolTierLogBonus: Additional logs that can be broken when player uses a tool, per tier of tool. Set zero to disable.
- enableEfficiencyLogMultiplier: When true, log breaking limit is multiplied by Efficiency enchantment level.
- stackDrops: Consolidate item drops into stacks to prevent lag.
- effectsPerSecond: Play particles and sounds? Number is max effects per second. 0-20
- maxJobsPerWorld: Maximum number of concurrent breaking tasks in each world. 1-256
- maxBreaksPerSecond: Max log/leaf blocks to break per second, per tree. 1 - 2560
- tickBudget: Max percentage of each server tick that can be used by TDNF in each world. 1 - 5
- maxFallingBlocks: Max number of active falling block entities. 1 - 64
- jobTimeoutSeconds: Tree cutting jobs will be abandoned if they take longer than this number of seconds. Use larger values if breaking speed is slow. 20-1800
Caution
If the mod is configured to combine item stacks and the server saves the world and exits before breaking is complete, you may not get all of your drops from a tree that is in the process of breaking. You can turn this feature off so that items always drop immediately, but that will generate more lag. Fortunately, wood is cheap.
Available Versions
How to Install Trees Do Not Float on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.19.3).
Install Mod
Open the mod browser in the dashboard and search for "Trees Do Not Float". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.19.3, 1.19.2, 1.19 (+4 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Trees Do Not Float server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.19.3). You can switch loaders with one click in the panel.
Is Trees Do Not Float compatible with fabric and forge and quilt?
Trees Do Not Float officially supports fabric, forge, quilt for Minecraft 1.19.3, 1.19.2, 1.19. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Trees Do Not Float – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Trees Do Not Float consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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