
Trident Enchantments Overhaul
Some improvements to trident enchantments
About this Mod
Overview
This mod enhances tridents by modifying how enchantments work:
impaling: instead of dealing increased damage to water mobs, it deals 1 extra damage each level against every mob. In addition, any level of impaling allows the trident to pierce through mobs, dealing damage to every pierced mob as long as it isn’t too close to the one that was hit before
loyalty: instead of making the trident return to you after throwing it, it makes the trident stay in your inventory even after throwing it. Just like infinity on bows, you won’t be able to pick up trident thrown by tridents with loyalty
riptide: after launching the player, it will give 5 seconds of slow falling to prevent fall damage
channeling: lightning on the target will always spawn, regardless of any condition
If you are playing in 1.20.1, you can change features individually through config:
- if impaling should increase damage against every mob ---- default true
- how much impaling should increase damage ---- default 1.0
- if impaling should make the trident pierce trough mobs --- default true
- if loyalty should make trident stay in your inventory --- default true
- how much loyalty increases trident throw strength --- default 0.0
- how much loyalty increases trident throw accuracy --- default 0.0
- if riptide should give you slow falling after use --- default true
- how long should slow fall from riptide last in seconds --- default 5
- if channeling should always summon lightnings when hitting mobs --- default true
If you are playing in 1.21.1 or above, can you change most features through config like in 1.20.1, but the following are data-driven instead:
- if impaling should increase damage against every mob ---- default true
- how much impaling should increase damage ---- default 1.0
- if channeling should always summon lightnings when hitting mobs --- default true
these can be modified by overwriting data\minecraft\enchantment\impaling.json (or channeling.json)
Feedback
This mod also exists on curseforge, for any problem, leave a comment on the curseforge project.
Available Versions
How to Install Trident Enchantments Overhaul on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "Trident Enchantments Overhaul". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.1, 1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Trident Enchantments Overhaul server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is Trident Enchantments Overhaul compatible with fabric and forge and neoforge?
Trident Enchantments Overhaul officially supports fabric, forge, neoforge for Minecraft 1.21.11, 1.21.1, 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Trident Enchantments Overhaul – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Trident Enchantments Overhaul consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Trident Enchantments Overhaul with just one click on your server.