Vintage KubeJS

Vintage KubeJS

KubeJS support for Create: Vintage Improvements

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forgeutility
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About this Mod

Links

GitHub
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Another mods

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About

Create: Vintage Improvements integration for KubeJS. This mod allows you to add and properly edit recipes of Create: Vintage Improvements mod in KubeJS scripts. All supported recipe types and examples are below.

Supported recipe types:

  • vintageimprovementsCentrifugation
  • vintageimprovementsCoiling
  • vintageimprovementsCurving
  • vintageimprovementsHammering
  • vintageimprovementsLaserCutting
  • vintageimprovementsPolishing
  • vintageimprovementsPressurizing (supports .heated() and .superheated())
  • vintageimprovementsVacuumizing (supports .heated() and .superheated())
  • vintageimprovementsVibrating
  • vintageimprovementsTurning

Supported item types:

  • vintageimprovements:spring (with setStiffness(int) method)

Examples

The example scripts are only here to demonstrate the recipes. They are not meant to be used with the items shown.

Centrifugation

Syntax: centrifugation(output[], input[], processing_time, minimal_rpm_requirements)

Centrifugation uses the Centrifuge with installed Basins.

Features:

  • supports multiple chance-based outputs
  • supports fluid inputs and outputs
  • supports .processingTime() and .minimalRPM()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.centrifugation(Fluid.of('create:honey', 1000), 'minecraft:honey_block', 100, 64)
  event.recipes.vintageimprovements.centrifugation(Fluid.of('create:honey', 1000), 'minecraft:honey_block').processingTime(100).minimalRPM(64)
  event.recipes.vintageimprovements.centrifugation([Item.of('minecraft:stick').withChance(0.5), 'minecraft:dead_bush'], '#minecraft:saplings').minimalRPM(128)
})

Coiling

Syntax: coiling(output[], input, processing_time, spring_color)

Coiling uses the Spring Coiling Machine

Features:

  • supports multiple chance-based outputs
  • supports .processingTime() and .springColor()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.coiling('vintageimprovements:iron_spring', 'minecraft:iron_ingot')
  event.recipes.vintageimprovements.coiling('vintageimprovements:steel_spring', 'vintageimprovements:steel_rod').springColor("5D595E")
})

Curving

Syntax: curving(output[], input)

Curving uses the Curving Press with Curving Heads

Features:

  • supports multiple chance-based outputs
  • supports .mode(), .head() & .headDamage()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.curving('vintageimprovements:vanadium_rod', 'vintageimprovements:vanadium_sheet').mode(3)
  event.recipes.vintageimprovements.curving('minecraft:prismarine_crystals', 'minecraft:lapis_lazuli').head("minecraft:heart_of_the_sea")
  event.recipes.vintageimprovements.curving('vintageimprovements:vanadium_rod', 'vintageimprovements:vanadium_sheet').mode(3).headDamage(50)
})

Item used in .head() must be tagged with vintageimprovements:curving_heads

Hammering

Syntax: hammering(output[], input[], hammer_blows)

Hammering uses the Helve Hammer with Anvil

Features:

  • supports multiple chance-based outputs
  • supports .hammerBlows() and .anvilBlock()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block', 5)
  event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block').hammerBlows(5)
  event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block').hammerBlows(5).anvilBlock('minecraft:iron_block')
})

Item used in .anvilBlock() must be tagged with vintageimprovements:custom_hammering_blocks

Laser Cutting

Syntax: laser_cutting(output[], input)

Laser Cutting uses the Laser

Features:

  • supports multiple chance-based outputs
  • supports .energyCost() and .maxChargeRate()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.laser_cutting(Item.of('minecraft:iron_bars', 24), 'minecraft:iron_block').energyCost(5000).maxChargeRate(500)
})

Grinder Polishing

Syntax: polishing(output[], input)

Grinder Polishing uses the Belt Grinder

Features:

  • supports multiple chance-based outputs
  • supports .processingTime(), .fragile() and .speedLimits()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.polishing('minecraft:diamond', 'minecraft:coal_block').speedLimits(1).fragile()
  event.recipes.vintageimprovements.polishing('minecraft:diamond', 'minecraft:coal_block').processingTime(500)
  event.recipes.vintageimprovements.polishing(['minecraft:diamond', Item.of('minecraft:diamond').withChance(0.5)], 'minecraft:coal_block')
})

Pressurizing

Syntax: pressurizing(output[], input[])

Pressurizing uses the Compressor, Basin, and optionally a Blaze Burner

Features:

  • supports multiple chance-based outputs
  • supports fluid inputs and outputs
  • supports .heated() and .superheated()
  • supports .processingTime(), .secondaryFluidInput() and .secondaryFluidOutput()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.pressurizing(Fluid.of('vintageimprovements:sulfur_dioxide', 1000), '#forge:gems/sulfur').heated().secondaryFluidOutput(0)
  event.recipes.vintageimprovements.pressurizing(Fluid.of('vintageimprovements:sulfuric_acid', 1000), [Fluid.of('vintageimprovements:sulfur_trioxide', 1000), Fluid.of('minecraft:water', 1000)]).secondaryFluidInput(1)
})

Turning

Syntax: turning(output[], input)

Turning uses the Lathe

Features:

  • supports multiple chance-based outputs
  • supports .processingTime()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.turning(Item.of('create:fluid_pipe', 12), 'minecraft:copper_block').processingTime(300)
})

Vacuumizing

Syntax: vacuumizing(output[], input)

Vacuumizing uses the Compressor, Basin, and optionally a Blaze Burner

Features:

  • supports multiple chance-based outputs
  • supports fluid inputs and outputs
  • supports .heated() and .superheated()
  • supports .processingTime(), .secondaryFluidInput() and .secondaryFluidOutput()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.vacuumizing('minecraft:powder_snow_bucket', ['minecraft:bucket', 'minecraft:snow_block']).processingTime(500)
})

Vibrating

Syntax: vibrating(output[], input)

Vibrating uses the Vibrating Table

Features:

  • supports multiple chance-based outputs
  • supports .processingTime()
ServerEvents.recipes(event => {
  event.recipes.vintageimprovements.vibrating('minecraft:flint', 'minecraft:gravel')
  event.recipes.vintageimprovements.vibrating(['minecraft:flint', Item.of('minecraft:gravel').withChance(0.1)], 'minecraft:gravel')
})

Spring Item

Item type: 'vintageimprovements:spring'

Features:

  • supports .setStiffness()
ServerEvents.recipes(event => {
  event.create("small_spring", 'vintageimprovements:spring').texture("example:item/small_spring").tag("vintageimprovements:small_springs")
  event.create("spring", 'vintageimprovements:spring').texture("example:item/spring").tag("vintageimprovements:springs").setStiffness(150)
})

Available Versions

Vintage KubeJS 1.19.2-1.0.0rc-2beta
MC 1.19.2forge
August 8, 2024
Vintage KubeJS 1.20.1-1.0.0rc-2beta
MC 1.20.1forge
August 8, 2024
Vintage KubeJS 1.18.2-1.0.0rcbeta
MC 1.18.2forge
August 7, 2024
Vintage KubeJS 1.19.2-1.0.0rcbeta
MC 1.19.2forge
August 5, 2024
Vintage KubeJS 1.20.1-1.0.0rcbeta
MC 1.20.1forge
August 4, 2024

How to Install Vintage KubeJS on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Vintage KubeJS". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1, 1.19.2, 1.18.2

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Vintage KubeJS server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Vintage KubeJS compatible with forge?

Vintage KubeJS officially supports forge for Minecraft 1.20.1, 1.19.2, 1.18.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Vintage KubeJS – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Vintage KubeJS consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Vintage KubeJS with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

1.20.11.19.21.18.2