
Vintage KubeJS
KubeJS support for Create: Vintage Improvements
About this Mod
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About
Create: Vintage Improvements integration for KubeJS. This mod allows you to add and properly edit recipes of Create: Vintage Improvements mod in KubeJS scripts. All supported recipe types and examples are below.
Supported recipe types:
- vintageimprovementsCentrifugation
- vintageimprovementsCoiling
- vintageimprovementsCurving
- vintageimprovementsHammering
- vintageimprovementsLaserCutting
- vintageimprovementsPolishing
- vintageimprovementsPressurizing (supports .heated() and .superheated())
- vintageimprovementsVacuumizing (supports .heated() and .superheated())
- vintageimprovementsVibrating
- vintageimprovementsTurning
Supported item types:
- vintageimprovements:spring (with setStiffness(int) method)
Examples
The example scripts are only here to demonstrate the recipes. They are not meant to be used with the items shown.
Centrifugation
Syntax: centrifugation(output[], input[], processing_time, minimal_rpm_requirements)
Centrifugation uses the Centrifuge with installed Basins.
Features:
- supports multiple chance-based outputs
- supports fluid inputs and outputs
- supports
.processingTime()and.minimalRPM()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.centrifugation(Fluid.of('create:honey', 1000), 'minecraft:honey_block', 100, 64)
event.recipes.vintageimprovements.centrifugation(Fluid.of('create:honey', 1000), 'minecraft:honey_block').processingTime(100).minimalRPM(64)
event.recipes.vintageimprovements.centrifugation([Item.of('minecraft:stick').withChance(0.5), 'minecraft:dead_bush'], '#minecraft:saplings').minimalRPM(128)
})
Coiling
Syntax: coiling(output[], input, processing_time, spring_color)
Coiling uses the Spring Coiling Machine
Features:
- supports multiple chance-based outputs
- supports
.processingTime()and.springColor()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.coiling('vintageimprovements:iron_spring', 'minecraft:iron_ingot')
event.recipes.vintageimprovements.coiling('vintageimprovements:steel_spring', 'vintageimprovements:steel_rod').springColor("5D595E")
})
Curving
Syntax: curving(output[], input)
Curving uses the Curving Press with Curving Heads
Features:
- supports multiple chance-based outputs
- supports
.mode(),.head()&.headDamage()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.curving('vintageimprovements:vanadium_rod', 'vintageimprovements:vanadium_sheet').mode(3)
event.recipes.vintageimprovements.curving('minecraft:prismarine_crystals', 'minecraft:lapis_lazuli').head("minecraft:heart_of_the_sea")
event.recipes.vintageimprovements.curving('vintageimprovements:vanadium_rod', 'vintageimprovements:vanadium_sheet').mode(3).headDamage(50)
})
Item used in .head() must be tagged with
vintageimprovements:curving_heads
Hammering
Syntax: hammering(output[], input[], hammer_blows)
Hammering uses the Helve Hammer with Anvil
Features:
- supports multiple chance-based outputs
- supports
.hammerBlows()and.anvilBlock()
ServerEvents.recipes(event => {
event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block', 5)
event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block').hammerBlows(5)
event.recipes.vintageimprovementsHammering(Item.of('create:iron_sheet', 9), 'minecraft:iron_block').hammerBlows(5).anvilBlock('minecraft:iron_block')
})
Item used in .anvilBlock() must be tagged with
vintageimprovements:custom_hammering_blocks
Laser Cutting
Syntax: laser_cutting(output[], input)
Laser Cutting uses the Laser
Features:
- supports multiple chance-based outputs
- supports
.energyCost()and.maxChargeRate()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.laser_cutting(Item.of('minecraft:iron_bars', 24), 'minecraft:iron_block').energyCost(5000).maxChargeRate(500)
})
Grinder Polishing
Syntax: polishing(output[], input)
Grinder Polishing uses the Belt Grinder
Features:
- supports multiple chance-based outputs
- supports
.processingTime(),.fragile()and.speedLimits()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.polishing('minecraft:diamond', 'minecraft:coal_block').speedLimits(1).fragile()
event.recipes.vintageimprovements.polishing('minecraft:diamond', 'minecraft:coal_block').processingTime(500)
event.recipes.vintageimprovements.polishing(['minecraft:diamond', Item.of('minecraft:diamond').withChance(0.5)], 'minecraft:coal_block')
})
Pressurizing
Syntax: pressurizing(output[], input[])
Pressurizing uses the Compressor, Basin, and optionally a Blaze Burner
Features:
- supports multiple chance-based outputs
- supports fluid inputs and outputs
- supports
.heated()and.superheated() - supports
.processingTime(),.secondaryFluidInput()and.secondaryFluidOutput()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.pressurizing(Fluid.of('vintageimprovements:sulfur_dioxide', 1000), '#forge:gems/sulfur').heated().secondaryFluidOutput(0)
event.recipes.vintageimprovements.pressurizing(Fluid.of('vintageimprovements:sulfuric_acid', 1000), [Fluid.of('vintageimprovements:sulfur_trioxide', 1000), Fluid.of('minecraft:water', 1000)]).secondaryFluidInput(1)
})
Turning
Syntax: turning(output[], input)
Turning uses the Lathe
Features:
- supports multiple chance-based outputs
- supports
.processingTime()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.turning(Item.of('create:fluid_pipe', 12), 'minecraft:copper_block').processingTime(300)
})
Vacuumizing
Syntax: vacuumizing(output[], input)
Vacuumizing uses the Compressor, Basin, and optionally a Blaze Burner
Features:
- supports multiple chance-based outputs
- supports fluid inputs and outputs
- supports
.heated()and.superheated() - supports
.processingTime(),.secondaryFluidInput()and.secondaryFluidOutput()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.vacuumizing('minecraft:powder_snow_bucket', ['minecraft:bucket', 'minecraft:snow_block']).processingTime(500)
})
Vibrating
Syntax: vibrating(output[], input)
Vibrating uses the Vibrating Table
Features:
- supports multiple chance-based outputs
- supports
.processingTime()
ServerEvents.recipes(event => {
event.recipes.vintageimprovements.vibrating('minecraft:flint', 'minecraft:gravel')
event.recipes.vintageimprovements.vibrating(['minecraft:flint', Item.of('minecraft:gravel').withChance(0.1)], 'minecraft:gravel')
})
Spring Item
Item type: 'vintageimprovements:spring'
Features:
- supports
.setStiffness()
ServerEvents.recipes(event => {
event.create("small_spring", 'vintageimprovements:spring').texture("example:item/small_spring").tag("vintageimprovements:small_springs")
event.create("spring", 'vintageimprovements:spring').texture("example:item/spring").tag("vintageimprovements:springs").setStiffness(150)
})
Available Versions
How to Install Vintage KubeJS on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Vintage KubeJS". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1, 1.19.2, 1.18.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Vintage KubeJS server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Vintage KubeJS compatible with forge?
Vintage KubeJS officially supports forge for Minecraft 1.20.1, 1.19.2, 1.18.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Vintage KubeJS – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Vintage KubeJS consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Vintage KubeJS with just one click on your server.







