
Volt: Server Control
25+ unique admin commands for player management, world modification, and physics control. Freeze fluids, magnetize items, instant healing, gravity control, and much more.
About this Mod
A mod that adds admin utility commands that give you control over your Minecraft server.
Key Features
Player Commands (/player)
Player manipulation tools:
- Health & Food Management: Heal and feed players instantly with customizable amounts
- God Mode: Toggle invulnerability for specific players
- Flight Control: Enable or disable creative-style flight for any player
- Status Management: Remove all negative effects with
/cureor eliminate exhaustion with/energize - Item Repair: Repair any player's held item to full durability
World Commands (/world)
Powerful world modification tools with area targeting:
Entity Management:
- Remove hostile or passive mobs by area or globally
- Clear dropped items to reduce lag
- Magnetize items to pull them toward you
Growth Acceleration:
- Instantly grow all crops in an area
- Convert saplings to full-grown trees
- Repair damaged blocks (anvils, etc.)
Advanced Features:
- Area targeting:
all,<radius>, or<x> <y> <z> <radius>
Physics Commands (/physics)
Unique physics modifiers that transform gameplay:
Gravity Control:
- Adjust global gravity (0.5 = moon gravity, 2.0 = heavy gravity)
- Toggle no-gravity for specific entities
- Disable fall damage globally
Movement Physics:
- Modify jump height multiplier
- Adjust knockback strength
- Control ground friction (make everything slippery or sticky)
World Physics:
- Toggle explosion block damage
- Freeze/unfreeze water and lava flow
- Fine-tune physics for custom game modes
Safety & Flexibility
Confirmation System:
- All destructive/global commands require
confirmto prevent accidents - Example:
/world killhostile all confirm
Smart Targeting:
- World commands support three targeting modes:
all- Affect the entire world50- 50-block radius around you100 64 200 50- 50-block radius at specific coordinates
Command Examples
Player Management
/player heal @a 20 # Heal all players to full
/player feed @p # Feed the nearest player
/player god SuperSirvu on # Enable god mode
/player fly @a[team=builders] on # Let your build team fly
/player cure @e[type=player] # Remove all negative effects
/player repair @s # Fix your held item
World Manipulation
/world killhostile 50 confirm # Clear mobs in 50 blocks
/world growcrops all confirm # Grow all loaded crops
/world magnetize 30 confirm # Pull items from 30 blocks
/world growtrees 100 64 200 50 confirm # Grow trees at coordinates
Physics Modification
/physics gravity 0.5 confirm # Moon gravity mode
/physics jumpboost 2.0 confirm # Super jump
/physics friction 0.3 confirm # Ice skating everywhere
/physics falldamage on confirm # No fall damage globally
/physics explosions off confirm # Protect builds from explosions
/physics liquids freeze confirm # Stop all water/lava flow
Technical Details
Performance
- Zero Performance Impact: Commands execute instantly
- Thread-Safe: All operations are properly synchronized
- Optimized Area Scanning: Smart chunk loading for area commands
Compatibility
- ✅ Works with all server-side mods
- ✅ Compatible with permission plugins
- ✅ Safe to add/remove from existing servers
- ✅ No client-side installation required
Permissions
All commands require Operator Level 4 (full admin permissions).
FAQ
Q: Does this work on the client?
A: Yes! Works on both dedicated servers and client-hosted worlds.
Q: Will this affect vanilla players?
A: No client-side installation needed. All commands are server-side only.
Q: Can I undo physics changes?
A: Yes! Just set multipliers back to 1.0 or toggle features off. Physics reset on server restart.
Q: What happens if I use /world killhostile all?
A: It removes ALL hostile mobs in loaded chunks. That's why we require confirm!
Q: Does /physics gravity affect the End/Nether?
A: Yes, physics commands affect all dimensions globally.
Q: Can I target specific dimensions?
A: Not yet, but this feature is planned for future updates!
🚀 Planned Features
- Per-Dimension Physics: Different gravity/friction per world
- Player-Specific Physics: Individual gravity/friction modifiers
- Advanced Area Shapes: Spherical, cuboid, and polygon selection
- Undo System: Rollback destructive world commands
🐛 Bug Reports
Found a bug? Please report it on our GitHub Issues page!
💖 Support the Project
If you enjoy this mod, please:
- ⭐ Star the project on GitHub
- 📢 Share it with other server admins
- 💬 Leave feedback and suggestions
- 🐛 Report bugs to help improve it
Made by SuperSirvu
Available Versions
How to Install Volt: Server Control on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21).
Install Mod
Open the mod browser in the dashboard and search for "Volt: Server Control". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Volt: Server Control server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21). You can switch loaders with one click in the panel.
Is Volt: Server Control compatible with fabric?
Volt: Server Control officially supports fabric for Minecraft 1.21. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Volt: Server Control – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Volt: Server Control consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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