
WorldStages
Stages things behind worldbound stages
About this Mod
A mod for modpacks that locks things behind stages and want stages to work well with automations.
Can be configured to lock certain Blocks and TileEntities behind certain stages, stops them from working in the entire world when the required stage isn't activated.
locked blocks: Can't be placed or interacted, doesn't react to redstone, and cant be pushed by piston.
locked TileEntities: Doesn't tick. (so locked machines doesn't work)
locked interactable blocks: Only prevents interactions. An example is to lock daylight sensor so it can't be inverted to detect the night.
The stages are bound to the world instead of players. So the stages works well with automation and fake-players, good for tech modpacks.
Can also be used as a library mod to privide stages, similar to GameStages but the stages applies to the entire world instead of players.
Command:
- Add/Remove stage for whe world:
/worldstage <add|remove> <stage name> - List active stages:
/worldstage list - Reload configuration:
/worldstage reload
Configuration:
- Staged blocks/interactables: a list, format:
modid:blockid=stagename - Staged Tileentities: a list, format:
modid:tileentityID=stagename - Staged blocks: a list, format:
modid=stagename - Blockconfig: configs related to disabled blocks:
Most are self-explainary. Disable Entity Interaction makes the block 'plain' to entities, disabling effects like cancelling out fall damage, bouncing, and slowing down walking. - Additional stages: For to use with addons. Also allows auto-completion of the /worldstage command.
Available Versions
How to Install WorldStages on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.12.2).
Install Mod
Open the mod browser in the dashboard and search for "WorldStages". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.12.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
WorldStages server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.12.2). You can switch loaders with one click in the panel.
Is WorldStages compatible with forge?
WorldStages officially supports forge for Minecraft 1.12.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with WorldStages – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if WorldStages consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install WorldStages with just one click on your server.