
Zombie Infection
Zombies infect players instead of killing them, after infection they function exactly like a Zombie.
About this Mod
When a final blow that'll kill the player is dealt by a Zombie, it'll prevent the damage and convert the player to a Zombie of that Type (Normal/Villager -> Normal, Husk -> Husk, Drowned -> Drowned)
Bugs can be Reported on the Github
This mod isn't very practal i know that, but it wasn't about the mod being effective or not, it was about a few things.
- Learning, i've only been modding Minecraft for about 10 months and i've got a lot to learn, trying new things unlike my other past mods will help me in the future, this mod in particular help me learn more about modifying the Player and its Renderer as well.
- Fun, Modding is fun. plus i've always wanted a reason to make rotten flesh a viable food source while it actually making sense to be.
- never my intention but it can help with game immersiveness, which a lot of poeple like.
As a Zombie (Updated for newer Version 1.0.2)
- model is rendered as a Zombie, including the First Person Hand.
- burn in the day when your not wearing a helmet (unless your a Husk)
- convert when Underwater (Husk -> Normal -> Drowned)
- eating rotten flesh wont give the hunger Effect & it'll be as good as a Cooked Steak (Raw & Cooked Foods as also reversed)
- killing a non-Infected Player will infect them
- will move very slow (slightly faster then a real zombie tho)
- Zombies will not attack infected players
- Attempting to eat a Golden Apple when weakess is appiled will have the same effect as on a Zombie Villager (Curing the Infection)
I think thats everything, but im not sure.
Available Versions
How to Install Zombie Infection on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Zombie Infection". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Zombie Infection server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Zombie Infection compatible with forge?
Zombie Infection officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Zombie Infection – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Zombie Infection consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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