Zombie Villager Control

Zombie Villager Control

Modify the possibility of villagers being zombified by config instead of Game Difficulty. And you can cure the zombie villager instantly if it is enabled.

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1.5K Downloads
forgeneoforgegame-mechanicsutility
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About this Mod

This mod allows you to modify the probability of villagers being turned into zombie villagers through a configuration file (config/zombievillagercontrol.toml), rather than the Game Difficulty.

The default probability is set to 1, meaning villagers will be 100% converted even with the difficulty of Easy. You can also set it to 0, ensuring that villagers will not be converted into zombie villagers, even with the difficulty of Hard.

Additionally, you can also enable the QuickCure feature through the configuration file (config/zombievillagercontrol.toml), which allows zombie villagers to be immediately cured without any waiting time.

Note:

The default configuration of MineTeam converts mobs under Weakness status effect fed Golden Apples into allies. This conflicts with QuickCure and prevents its mechanics from taking effect. To use this mod together with MineTeam, adjust MineTeam's relevant configurations accordingly.

Available Versions

Zombie Villager Control 1.20.1 1.0.0release
MC 1.20.1forge
March 1, 2025
Zombie Villager Control 1.21.1-1.0.1release
MC 1.21.1neoforge
March 1, 2025

How to Install Zombie Villager Control on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Zombie Villager Control". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.21.1, 1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Zombie Villager Control server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Zombie Villager Control compatible with forge and neoforge?

Zombie Villager Control officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Zombie Villager Control – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Zombie Villager Control consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Zombie Villager Control with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
GNU General Public License v3.0 only
Server-side
Required

Supported Versions

1.21.11.20.1