
AE2 OMNI Cells
A Mod provider AE2 Omni Cells.
Screenshots




Über diese Mod
Overview
AE2 Omni Cells is an AE2 addon mod: a single storage cell can store multiple AE resource types at the same time (such as items, fluids, etc.; the exact set depends on what mods and AE2 integrations you have installed).
It covers capacity tiers from 1k → 256m, and provides three different series. They are mainly differentiated by the maximum number of distinct types that can coexist in the same cell: having more types does not consume extra bytes; only the type limit is clearly and explicitly restricted.
Features
- Storage Cells
Unified capacity tiers: 1k / 4k / 16k / 64k / 256k / 1m / 4m / 16m / 64m / 256m
Mixed storage in one cell: a single cell can store multiple AE resource types (depending on your installed AE2 integrations)
Three series (differ by the type limit)
- Omni: fixed 63 types
- Complex Omni: increases with capacity (roughly: 1k=12 → 256m=6400)
- Quantum: no type limit
Portable versions: every capacity tier in every series has a corresponding portable version
Independent data storage: the item itself only stores the UUID and minimal info needed for tooltips; the actual stored data is written to separate files
Type Fuzzy Card
This card is positioned similarly to AE2’s Fuzzy Card, but it only works on this mod’s storage cells.
Once you install it, the Cell Workbench switches from marking exact resources to marking resource types.
- Mark any item: the cell is set to Item-type
→ it can store items only, and cannot store fluids - Mark any fluid: the cell is set to Fluid-type
→ it can store fluids only, and cannot store items - Multiple resources can be marked at once: you can mark items, fluids, and other resource types together for finer filtering/limits
- Supports the Inverter Card: can be combined with an Inverter Card to achieve “blacklist/whitelist” behavior
- Crafting Storages
- Provides Crafting Storage blocks for all three series
- Each crafting storage provides both storage capacity and co-processors; the co-processor count for all crafting storages can be adjusted in the config file
- Spent Nuclear Components
- Provides a dedicated storage cell for Spent Nuclear Waste (and optionally other radioactive chemicals, depending on config)
- Dependency: requires Applied Mekanistics for these contents to be obtainable and function as intended
- With default settings, regular Omni Storage Cells will not accept spent nuclear waste; you must use this storage cell specifically for it
Other Information
- Data location: the cell item itself only stores the UUID and a small amount of client-side preview info; the actual data is stored in the world save at:
data/ae_universal_cell_data - Unreadable entries: entries that fail to load will not be automatically removed; the game will attempt to read them again every time you enter the world, to better handle changes in your mod environment
- In-game guide: more detailed documentation is available in-game via GuideME
- Built-in texture pack: includes a resource pack that lets you use the 1.20.1 texture style in 1.21.1 (and vice versa)
- Dark mode texture pack: see OMNI Cells Dark Mode
License
- Code: LGPL-3.0
- Textures & art assets: CC BY-NC-SA 3.0
Verfügbare Versionen
AE2 OMNI Cells auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
forge Loader setzen
Wähle im Panel unter "Egg" den forge-Loader und die passende Minecraft-Version (26.1.2).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "AE2 OMNI Cells". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
26.1.2, 1.21.1, 1.20.1
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
AE2 OMNI Cells Server crasht beim Start – was tun?
Häufigste Ursache: falsche forge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.1.2). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist AE2 OMNI Cells mit forge und neoforge kompatibel?
AE2 OMNI Cells unterstützt offiziell forge, neoforge für Minecraft 26.1.2, 1.21.1, 1.20.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit AE2 OMNI Cells – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob AE2 OMNI Cells den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
Ähnliche Mods
Modded Server mieten
Installiere AE2 OMNI Cells mit nur einem Klick auf deinem Server.
Details
- Lizenz
- GNU Lesser General Public License v3.0 only
- Server-seitig
- Erforderlich