
Custom Totem Particles
Fanciest totem particles in the west!
Screenshots

Über diese Mod
Fanciest totem particles in the west!
Version 2.9!
Version 2.9 is finally out, adding gradients and tons of small improvements! This also brings the mod to a mostly complete state, meaning future updates and ports will be much faster! If you want to see a release for less common versions like 1.20.6, just ask.
Explaining the configuration
Categories
The configuration of the particle is split up into categories, which can be enabled and disabled at any time.
- General
- Global mod toggle - enable / disable the mod completely.
- Particle type - replace the totem particle with a different kind, for example criticals (this option ignores most parameters)
- Multiplier - see more or less particles when you pop a totem
- Show own totem particles - whether or not to show particles from yourself.
- Emitter settings (The emitter is what makes the particles coming from the player)
- Emitter lifetime - how long the particle will emit particles for (game default is 30 ticks)
- Vertical offset - move the emitter up or down
- Emitter moves with player - if enabled, the emitter will move with the player
- Misc
- Hide on ground - particles will be hidden when they touch the ground
- Collisions - Whether or not particles will collide with blocks
- Light Level - How brightly the particle will appear. setting to -1 will use world lighting.
- Color
- Blend colors - If enabled, will take the first two given colors and set the particle's color to a random color inbetween them, making a nice gradient
- Starting color - you can now add as many starting colors as you want; if you want colors to appear more often than others, just add a duplicate entry
- Color transitions - you have two seperate transitions, explained more below
- Fade to color - the target color to start fading to
- Fade speed - how fast to fade to that color
- Fade at % - at what percent of the particle's lifetime to fade at (e.g. if the lifetime is 60 ticks, 50% will start fading after 30 ticks)
- Rainbow
- Start Color - Will set the starting color of the particle to some random color from the rainbow
- Rainbow over time - Will change the particle color to be a part of the rainbow over time (If you want the particle colors to be synced, set the starting color to be a single color)
- Speed - how quickly the particle goes through the rainbow
- Alpha
- Minimum / Maximum alpha - randomly chooses an opacity of the particle between the specified values
- Fade out / Fade on ground - Specify when and how fast to fade out when the particle reaches a specific age / is on the ground
- Scale
- Minimum / Maximum scale - randomly chooses a scale between the specified values
- Scale over time / Scale on ground - specify when and how fast to scale when the particle reaches a specific age / is on the ground
- Age
- Minimum / Maximum age - randomly choose a age for how long the particle exists in ticks
- Movement
- Minimum / Maximum velocity multiplier - randomly choose a velocity multiplier for the particle
- Custom velocity
- Customize min/max X,Y and Z velocity independently!
- Gravity
- Minimum / Maximum starting gravity
- Gravity over time, change gravity at set speed at set lifetime
- Rotation
- Minimum / Maximum starting rotation
- Minimum / Maximum rotation speed
- Change at %
- Amount
- Smart mode - if enabled, the particles will lose speed over time if the "Amount" value is set to a negative number, regardless of the direction of their rotation. Vice versa for a positive number.
- Rotate on ground - whether or not to rotate particles when they are on the ground
Default Minecraft values
- Gravity = 1.25
- Velocity multiplier = 0.6
- Scale = 0.75
- Age = 60-72
- Emitter age - 30
Verfügbare Versionen
Custom Totem Particles auf deinem Client installieren
Mod-Loader lokal installieren
Installiere fabric für deine lokale Minecraft-Version.
Passende Datei herunterladen
Wähle die Custom Totem Particles-Datei für fabric und Minecraft 1.21.11.
Mod installieren
Lege die .jar-Datei in deinem lokalen .minecraft/mods-Ordner ab und starte Minecraft neu. Eine Installation auf dem Server ist nicht nötig.
Kompatibilität
Mod-Loader
Minecraft-Versionen
1.21.11, 1.21.4, 1.21.1 (+14 weitere)
Server-seitig
✗ Nicht unterstütztEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
Muss Custom Totem Particles auf dem Minecraft Server installiert werden?
Nein. Modrinth kennzeichnet Custom Totem Particles serverseitig als nicht unterstützt. Installiere die Mod nur im lokalen Minecraft-Mods-Ordner. Dein Server kann unverändert bleiben, sofern die Mod-Seite keine zusätzliche Abhängigkeit nennt.
Welche Version und welchen Loader braucht Custom Totem Particles?
Nutze eine Datei für fabric und exakt deine Minecraft-Version. Unterstützte Versionen sind unter anderem 1.21.11, 1.21.4, 1.21.1. Loader-Dateien sind nicht untereinander austauschbar.
Custom Totem Particles funktioniert nicht – was kann ich prüfen?
Prüfe zuerst Minecraft-Version, Loader-Version und erforderliche Abhängigkeiten. Lege die .jar-Datei im lokalen .minecraft/mods-Ordner ab und entferne ältere Duplikate. Da die Mod clientseitig ist, löst mehr Server-RAM dieses Problem nicht.
Ähnliche Mods
Minecraft Server für deine Gruppe
Custom Totem Particles bleibt auf deinem Client. Hoste dazu eine kompatible Welt für deine Mitspieler.
Details
- Lizenz
- GNU Lesser General Public License v3.0 only
- Server-seitig
- Nicht unterstützt