FastPackLoad

FastPackLoad

Faster resource pack loading, and no more freeze when you join a server with a big pack. Client-side only, no Fabric API needed.

von
1.4K Downloads
fabricoptimizationutility
Kompatiblen Minecraft Server konfigurieren

Über diese Mod

FastPackLoad

Vanilla does a lot of unnecessary resource pack work on the render thread. With a large
server pack that shows up as a multi-second freeze when you join or switch servers, sometimes
long enough for Windows to grey the window out as "not responding".

FastPackLoad removes most of that work.

What it changes

Pack discovery runs in parallel. Vanilla opens every pack and parses its metadata one at
a time, on the main thread, before the loading screen even appears.

Zip packs are indexed once. Vanilla walks the whole archive every time a reloader asks
about a resource folder, rebuilding and decoding every entry name on each pass.

Font work comes off the render thread. Glyph coverage is resolved across cores, and with
hundreds of fonts it is resolved by a different algorithm entirely. A warm-up loop that only
does anything for TrueType fonts is skipped when a pack has none.

Atlas mipmaps are generated across cores. Vanilla builds every sprite's mipmaps in a
single task on one worker, while the rest of the reload pool has nothing to do.

The loading screen stops waiting around. A finished reload still sits through a grace
period and a fade, up to three seconds of nothing. That one is a behaviour change, so it has
its own switch.

A vanilla race is fixed. The lazy ZipFile handle in the pack reader is unsynchronised,
even though a reload reads packs from several threads at once. That can leak a file handle
per race, or hand a reader an archive another thread just closed, which surfaces as
IllegalStateException: zip file closed part-way through loading.

Measured

On a server whose pack ships 746 font providers:

before after
Render thread frozen 4384 ms 448 ms
Full reload ~7.2 s ~3.7 s

Your numbers will differ. Packs that are light on fonts have less to gain.

When it still freezes

A watchdog samples the render thread and, if frames stop arriving, logs the stack it is stuck
in, along with the package that stack points at. Every reload also logs a short summary of
what blocked and for how long, so a slow pack can be pointed at instead of guessed about.

Notes

Client-side only; nothing is required on the server. No Fabric API dependency. Every change
can be switched off individually in config/fastpackload.json if you need to rule something
out.

Verfügbare Versionen

FastPackLoad 1.2.0 for 26.2release
MC 26.2fabric
4. September 2026
FastPackLoad 1.2.0 for 26.1release
MC 26.1, 26.1.1, 26.1.2fabric
4. September 2026
FastPackLoad 1.2.0 for 1.21.10 and 1.21.11release
MC 1.21.10, 1.21.11fabric
4. September 2026
FastPackLoad 1.1.0release
MC 1.21.10, 1.21.11fabric
17. August 2026
FastPackLoad 1.0.0release
MC 1.21.10, 1.21.11fabric
13. August 2026

FastPackLoad auf deinem Client installieren

1

Mod-Loader lokal installieren

Installiere fabric für deine lokale Minecraft-Version.

2

Passende Datei herunterladen

Wähle die FastPackLoad-Datei für fabric und Minecraft 26.2.

3

Mod installieren

Lege die .jar-Datei in deinem lokalen .minecraft/mods-Ordner ab und starte Minecraft neu. Eine Installation auf dem Server ist nicht nötig.

Kompatibilität

Mod-Loader

fabric

Minecraft-Versionen

26.2, 26.1.2, 26.1.1 (+3 weitere)

Server-seitig

✗ Nicht unterstützt

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Muss FastPackLoad auf dem Minecraft Server installiert werden?

Nein. Modrinth kennzeichnet FastPackLoad serverseitig als nicht unterstützt. Installiere die Mod nur im lokalen Minecraft-Mods-Ordner. Dein Server kann unverändert bleiben, sofern die Mod-Seite keine zusätzliche Abhängigkeit nennt.

Welche Version und welchen Loader braucht FastPackLoad?

Nutze eine Datei für fabric und exakt deine Minecraft-Version. Unterstützte Versionen sind unter anderem 26.2, 26.1.2, 26.1.1. Loader-Dateien sind nicht untereinander austauschbar.

FastPackLoad funktioniert nicht – was kann ich prüfen?

Prüfe zuerst Minecraft-Version, Loader-Version und erforderliche Abhängigkeiten. Lege die .jar-Datei im lokalen .minecraft/mods-Ordner ab und entferne ältere Duplikate. Da die Mod clientseitig ist, löst mehr Server-RAM dieses Problem nicht.

Minecraft Server für deine Gruppe

FastPackLoad bleibt auf deinem Client. Hoste dazu eine kompatible Welt für deine Mitspieler.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
Client-Kompatibilitätsanleitung
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
LicenseRef-All-Rights-Reserved
Server-seitig
Nicht unterstützt

Unterstützte Versionen

26.226.1.226.1.126.11.21.111.21.10