
Now Playing
Displays a "Now Playing" popup whenever the music changes.
Screenshots


Über diese Mod
About
Have you ever wondered what all the songs in Minecraft are actually called? Sure, you could check
the soundtrack to find out, but then you have to listen to every song, hoping it's the one you're
thinking of.
With this mod, wonder no more! A toast will pop up in the top right corner of your screen or just
above your hotbar (configurable), telling you what song you're about to listen to.
Setup
General Options
- Only use key or command
- Whether to only show pop-up when the keybind is pressed or the
/nowplayingcommand is used.
- Whether to only show pop-up when the keybind is pressed or the
- Music pop-up style
- How to display pop-up for background music. Choice of toast, hotbar (status bar) message, or
nothing.
- How to display pop-up for background music. Choice of toast, hotbar (status bar) message, or
- Jukebox pop-up style
- How to display pop-up for jukebox music. Choice of toast, hotbar (status bar) message, or
nothing.
- How to display pop-up for jukebox music. Choice of toast, hotbar (status bar) message, or
- Fallback to toast
- Whether to display a toast for music set to hotbar, if not possible to show a hotbar message.
- Silent toast
- Whether the toast should make a whoosh noise.
- Toast scale
- The size of the toast.
- Simple toast
- Whether to show the "Now Playing" text as well as the track title in the toast.
- Dark toast
- Whether to use a dark background for the toast.
- Toast display time
- How long the toast will be displayed for.
- Hotbar display time
- How long the hotbar message will be displayed for.
- Narrate pop-up
- Whether pop-ups should be narrated, if the narrator is enabled.
Custom Sprites
Now Playing supports changing which disc sprites are displayed for each background music track
via a resource pack. First, create a nowplaying folder in the assets folder of your pack,
and place a sprites.json file in that folder, as shown below.
assets
├── minecraft
└── nowplaying
└── sprites.json
Next, populate the sprites.json file with key-value pairs, where the key is the music resource
location (or part thereof), and the value is the sprite location, as shown below.
{
"minecraft:music/game": "minecraft:textures/item/music_disc_cat",
"minecraft:music/game/creative": "minecraft:textures/item/music_disc_blocks",
"minecraft:music/game/creative/taswell": "minecraft:textures/item/music_disc_chirp",
"minecraft:music/game/nether": "minecraft:textures/item/music_disc_pigstep"
}
If you only specify part of a music resource location, the corresponding disc will be shown for
all music tracks in that location, except those that have a more specific definition. In the
example above:
- All tracks in the
gamefolder will use thecatsprite, except;- tracks in the
creativefolder, which will use theblockssprite, except;- the
taswelltrack , which will use thechirpsprite
- the
- tracks in the
netherfolder, which will use thepigstepsprite.
- tracks in the
You can use any existing music disc sprite, or any sprite provided by a resourcepack.
Custom Music Track Titles
If you have a resource pack that adds custom background music, you can specify titles using a
translation file (e.g. en_us.json). First, create a nowplaying folder in the assets folder
of your pack, create a lang folder inside, and place a translation file in that folder, as shown
below.
assets
├── minecraft
└── nowplaying
└── lang
└── en_us.json
Next, populate the translation file with key-value pairs, where the key is the music resource
location, prefixed with nowplaying, and the value is the translated title of the track, as
shown below.
{
"nowplaying.minecraft:music/game/a_familiar_room": "Aaron Cherof - A Familiar Room",
"nowplaying.minecraft:music/game/an_ordinary_day": "Kumi Tanioka - An Ordinary Day",
"nowplaying.minecraft:music/game/ancestry": "Lena Raine - Ancestry",
"nowplaying.minecraft:music/game/clark": "C418 - Clark",
"nowplaying.minecraft:music/game/creative/aria_math": "C418 - Aria Math"
}
Old translation files which use the music.nowplaying.[name] format are still supported, but
have a lower priority than the new format.
Contact
Verfügbare Versionen
Now Playing auf deinem Client installieren
Mod-Loader lokal installieren
Installiere fabric für deine lokale Minecraft-Version.
Passende Datei herunterladen
Wähle die Now Playing-Datei für fabric und Minecraft 26.2.
Mod installieren
Lege die .jar-Datei in deinem lokalen .minecraft/mods-Ordner ab und starte Minecraft neu. Eine Installation auf dem Server ist nicht nötig.
Kompatibilität
Mod-Loader
Minecraft-Versionen
26.2, 26.2-pre-2, 26.1.2 (+26 weitere)
Server-seitig
✗ Nicht unterstütztEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
Muss Now Playing auf dem Minecraft Server installiert werden?
Nein. Modrinth kennzeichnet Now Playing serverseitig als nicht unterstützt. Installiere die Mod nur im lokalen Minecraft-Mods-Ordner. Dein Server kann unverändert bleiben, sofern die Mod-Seite keine zusätzliche Abhängigkeit nennt.
Welche Version und welchen Loader braucht Now Playing?
Nutze eine Datei für fabric, forge, neoforge, quilt und exakt deine Minecraft-Version. Unterstützte Versionen sind unter anderem 26.2, 26.2-pre-2, 26.1.2. Loader-Dateien sind nicht untereinander austauschbar.
Now Playing funktioniert nicht – was kann ich prüfen?
Prüfe zuerst Minecraft-Version, Loader-Version und erforderliche Abhängigkeiten. Lege die .jar-Datei im lokalen .minecraft/mods-Ordner ab und entferne ältere Duplikate. Da die Mod clientseitig ist, löst mehr Server-RAM dieses Problem nicht.
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Minecraft Server für deine Gruppe
Now Playing bleibt auf deinem Client. Hoste dazu eine kompatible Welt für deine Mitspieler.