Towns and Towers

Towns and Towers

Spice up your world with new villages, pillager outposts, and even new ships!

von
16.5M Downloads
datapackfabricforgeneoforgequiltadventureworldgen
Server mit dieser Mod mieten

Screenshots

Rustic Outpost (exclusive)
Savanna Outpost
Snowy Taiga Outpost
Swedish Village (exclusive)
Desert Outpost
Forest Outpost

Über diese Mod

     AS OF RIGHT NOW, TOWNS AND TOWERS IS AVAILABLE FOR BOTH FORGE AND FABRIC/QUILT, VERSIONS 1.18.2 AND 1.19.2 RESPECTIVELY. WORKS SERVERSIDE.
FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE.


Also available on CurseForge, as well as on Planet Minecraft (as a datapack)!

 

 

What is Towns and Towers?

     Towns & Towers is a mod that aims to expand upon the 1.14 update created by Mojang with new villages, pillager outposts, and even brand-new ships. The structures themselves are a bit more detailed than their vanilla counterparts, but they still fit seamlessly into the world. Not only that but many are inspired by real-life buildings or architectural styles, giving them a fresh new feel. There are over 50 structures added by Towns and Towers so far (as of update 1.9), so have fun exploring! And remember, it’s not the destination that’s important, but the journey to get there.

     If you wish to see all of the structures our mod adds, take a look at our gallery here.

 

Compatibility

     For a full list of mods that are currently compatible with Towns and towers, please look here.

     The pack should be compatible with most world generation mods, like Terralith, WWOO, BYG, BoP, etc., as well as mods that add also add new structures/villages, such as Repurposed Structures or ChoiceTheorem's Overhauled Villages. However, some features from other mods are not currently present, like the guards from Villager Guards mod or certain buildings from Farmer's Delight for example. This will be addressed in the future via a series of datapacks, which will implement features from those mods into ours.

 

Frequently Asked Questions

1. Is it safe to update Towns and Towers to a newer version?

     In general yes. Just note that sometimes when we update a few things get changed, so there might be a bit of console spam. If any serious problems arise because of that, let us know. And, as always, make backups. Better be safe than sorry.
 

2. Is it safe to add Towns and Towers to an already existing world?

     Yep. Just note that the new structures will only spawn in newly generated chunks.
 

3. Is this mod for Forge or Fabric/Quilt?

     Both. We have a universal version for both (now three?) mod loaders.
 

4. How can I locate the new structures?

     For 1.18.2: /locate towns_and_towers:[structure_from_list]
     For 1.19+: /locate structure towns_and_towers:[structure_from_list]
     Note that some structures have the exclusives tag added in front. Those structures cannot be located if you only have T&T installed. You also need to have one of the mods that T&T is paired with. For a full list, scroll down below (if I remember to add it...).
 

5. Does Towns and Towers modify existing vanilla structures?

     As of the latest update, no. Only new structures are added.
 

6. What about the loot of these structures?

     The majority of structures use vanilla loot tables for better mod compatibility (see the Compatibility section below for more info), but they also use some custom loot tables to better integrate said structures into the world. You will still find pillager outpost loot in pillager outposts, profession chests in villages, as well as bells, workstations, etc., but also new stuff like food, armor, and other goodies.
 

7. How can I report bugs/issues/suggestions?

     Write them down below in the comments and I’ll try to answer them as soon as possible and as best as possible. I’m still relatively new to all of this, so excuse that.
 

8. Can I include Towns and Towers into my modpack?

     Sure, but make sure to give credit and a link to our page, and make sure you don't include a modified version of our mod.
 

9. 1.16.5???

     https://www.youtube.com/watch?v=DTvrv4f3Yho

 

Credits

  • Kubek as the original author of Towns and Towers;
  • William Wythers, ChoiceTheorem, Apollo, Robified and TelepathicGrunt for being based;
  • Various other creators and their builds for being a massive inspiration (check out our Planet Minecraft page here for a full list)

    If you find any glitches, bugs or have any other suggestions, please let us know. We'll have a bug report page soon (hopefully).

Verfügbare Versionen

(1.21.1) Towns and Towers 1.13.11 (NeoForge/Fabric/Quilt)release
MC 1.21.1fabric, neoforge, quilt
15. August 2026
(1.21.1) Towns and Towers 1.13.10 (NeoForge/Fabric/Quilt)release
MC 1.21.1fabric, neoforge, quilt
15. August 2026
(26.x) Towns and Towers (Datapack)release
MC 26.1, 26.1.1, 26.1.2, 26.2datapack
30. Juni 2026
(1.21.1) Towns and Towers (Datapack)release
MC 1.21.11datapack
30. Juni 2026
(1.21.1) Towns and Towers (Datapack)release
MC 1.21.1datapack
30. Juni 2026

Towns and Towers auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 4 GB RAM (6 GB empfohlen).

2

datapack Loader setzen

Wähle im Panel unter "Egg" den datapack-Loader und die passende Minecraft-Version (26.2).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Towns and Towers". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

datapackfabricforgeneoforgequilt

Minecraft-Versionen

26.2, 26.1.2, 26.1.1 (+22 weitere)

Server-seitig

Erforderlich

Empfohlener RAM

6 GB(min. 4 GB)

Häufige Fragen

Towns and Towers Server crasht beim Start – was tun?

Häufigste Ursache: falsche datapack-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 4 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.2). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Towns and Towers mit datapack und fabric und forge und neoforge und quilt kompatibel?

Towns and Towers unterstützt offiziell datapack, fabric, forge, neoforge, quilt für Minecraft 26.2, 26.1.2, 26.1.1. Achtung: Forge- und Fabric-Mods sind NICHT untereinander kompatibel – wähle einen Loader und bleibe dabei. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Towns and Towers – wie optimiere ich die Performance?

Empfohlener RAM: 6 GB (+1 GB pro 5 Spieler). Prüfe mit /spark profiler, ob Towns and Towers den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Towns and Towers mit nur einem Klick auf deinem Server.

Empfohlener RAM
6 GBab €7.800000000000001/Monat
Min. 4 GB | +1 GB pro 5 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
Creative Commons Attribution Non Commercial Share Alike 4.0 International
Server-seitig
Erforderlich

Unterstützte Versionen

26.226.1.226.1.126.11.21.111.21.101.21.81.21.71.21.61.21.5+15 mehr