
Dynamic Train Routes
Real-time dynamic pathfinding for trains
Beschreibung
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<img src="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/Banner.jpg" alt="Train stacker">
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min-width: 14rem;
max-width: 18rem;
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justify-content: center;
overflow: hidden;
text-decoration: none;
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.btn-row img {
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user-select: none;
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.btn-row .feedback {
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font-size: 0.95rem;
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.btn-row .discord {
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.btn-row .discord img {
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.btn-row .kofi {
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.btn-row .kofi img {
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figure {
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figcaption {
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</style>
Dynamic Train Routes brings real-time dynamic pathfinding to trains. Rather than always taking the shortest path, trains will now continuously update their route to take the most optimal path by taking into account other trains and slowdowns.
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Train Stacker
Multiple trains can queue in parallel, waiting their turn to approach the station.<figure>
<video width="1720" height="720" autoplay loop muted playsinline preload="auto" poster="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/TrainStacker.jpg">
<source src="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/TrainStacker.mp4" type="video/mp4">
</video>
<figcaption>Train Stacker: 3x speed</figcaption>
</figure>
From experience, it's typically best to have path signals at the end of each stack so each train can reserve its place in line.
<details>
<summary>Double Train Stacker</summary>
Some wild configurations are also possible, such as having a train stacker lead into another train stacker, while crossing paths for fun:
<figure>
<img src="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/DoubleTrainStacker.jpg" alt="Double Train Stacker">
<figcaption>Double Train Stacker</figcaption>
</figure>
</details>
<br/>
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Bypass Lane
When the shortest route is blocked, trains divert along an alternate path.<figure>
<video width="1720" height="720" autoplay loop muted playsinline preload="auto" poster="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/BypassLane.jpg">
<source src="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/BypassLane.mp4" type="video/mp4">
</video>
<figcaption>Bypass Lane: 3x speed</figcaption>
</figure>
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Single Track Configuration
Allows for more flexible single track configurations, combining aspects from both train stackers and bypass lanes.<figure>
<video width="1720" height="720" autoplay loop muted playsinline preload="auto" poster="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/SingleTrackConfiguration.jpg">
<source src="https://github.com/satisfactory-mods-by-ryan/mod-images/raw/refs/heads/main/DynamicTrainRoutes/SingleTrackConfiguration.mp4" type="video/mp4">
</video>
<figcaption>Single Track Configuration: 3x speed</figcaption>
</figure>
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Compatibility
This mod is perfectly safe to uninstall at any time as trains will simply resume their vanilla pathfinding. Fully multiplayer compatible and works in dedicated servers. In multiplayer, only the host/server settings will take effect.
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The Science
Dynamic Train Routes builds its own train network graph, applies artificial penalties to track blocks based on parameters such as trains sitting too long or nearby traffic, then overrides each train's path with the optimal route.
Versionen
Dynamic Train Routes auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "Dynamic Train Routes". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
Dynamic Train Routes funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Dynamic Train Routes bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
Dynamic Train Routes verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Dynamic Train Routes v1.3.2 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist Dynamic Train Routes mit anderen Satisfactory Mods kompatibel?
Dynamic Train Routes nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
Dynamic Train Routes Server mieten
Spiele Dynamic Train Routes auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Ryan
- Neueste Version
- v1.3.2
- Erstellt am
- 27. April 2025
- Zuletzt aktualisiert
- 22. August 2026