PowerSuit Logistic Modules

PowerSuit Logistic Modules

Automatic personal inventory logistics, items requests, buildgun construction supply, and more!

von Nogg-aholicv1.3.0storagepowersuitmultiplayer
68.5K
Downloads
2.7M
Views
28. August 2021
Erstellt
22. August 2026
Aktualisiert

Beschreibung

<!--

Test early releases for Update 8 on the [Discord](http://discord.gg/zqp6U7Y7Nu)! -->

PowerSuit Logistic Modules

![ModulesScreenshot](https://i.imgur.com/wMzIAYp.png)

[![PowerSuit Logo](https://i.imgur.com/ZRtYzSN.png)](https://ficsit.app/mod/7J2LyFzTakqPQ5)
[![SMART Logo](https://i.imgur.com/JtXv6NA.png)](https://ficsit.app/mod/5yGWmmB8KL2Zq8)
![Singleplayer compatibility: full](https://i.imgur.com/S8roc0Y.png)
![Multiplayer compatibility: partial](https://i.imgur.com/GJh3Lcb.png)
<!-- ![Early Access version support: full](https://i.imgur.com/1TXo5em.png) -->
<!-- ![Experimental version support: none](https://i.imgur.com/pc6D9bs.png) -->

Automatically keep your inventory stocked from the containers around you, request specific items from them, or send out excess items from your inventory! Factorio-style personal logistics, except no robots and roboports, plus automatic construction supply straight from the buildgun.

This mod introduces a number of new modules for [PowerSuits](https://ficsit.app/mod/7J2LyFzTakqPQ5) that allow the user to transer items to and from containers and machines in the world.

More demonstration videos coming to the mod page soon.

Works well with the [PowerSuit Modules](https://ficsit.app/mod/BezrE8aswqXLRX/) suite of mods. _Not currently included in [Modpack: All PowerSuit Modules](https://ficsit.app/mod/ArmorModules__Modpack_All)_ because it's not fully ready for multiplayer yet.

Please leave suggestions and report issues either on the [Nog's Mods Discord](http://discord.gg/zqp6U7Y7Nu) or [as a Github issue](https://github.com/budak7273/ArmorModules/issues/new/choose).

Notice + Multiplayer Support WIP

The balance of this mod is still being figured out. Power costs, recipes, and unlock order are all highly likely to change.

Feedback on the current balance, performance issues, and your thoughts on the mod in general would be greatly appreciated. The [Discord](http://discord.gg/zqp6U7Y7Nu) is the best place to reach us.

This mod has been tested in singleplayer, but limited testing has been done in multiplayer. However, numerous users have reported no problems in multiplayer, so I suggest you give it a shot. A few bugs probably remain, but you may not notice them.

Mod Incompatibilities

If you try to use these mods at the same time as this mod, something will not work as expected.

- [Stack Overflow](https://ficsit.app/mod/StackOverload) can prevent the Subscribe, Disperese, and Pocket Dimension modules from working correctly.

Modules on Offer

<video controls="" width="720" height="405">
<source src="https://i.imgur.com/8sGOtbr.mp4" autoplay="false" controls="true" type="video/mp4">
</video>

All Modules except 'Logistics Pocket Dimension' are Unique (additional copies of the same module can't be installed)

Functional Modules

[![VideoLink](https://i.imgur.com/tFhvRc5.png)](https://streamable.com/yuypdz)

[This video](https://streamable.com/yuypdz) demonstrates the Logistics Build and Logistics Request modules

More demonstration videos coming soon.

The further away the item is, the more power the module consumes, and the longer it takes to arrive. Active transfer tasks will appear above your suit HUD.

- Logistic Builder Module
- Short range, instant transfer speed
- When trying to build and lacking the required ingredients, this Module will request them from containers in range.
- Automatically activated when you select a new Build Gun recipe and you're lacking the required items to build it.
- Compatible with [Smart!](https://ficsit.app/mod/5yGWmmB8KL2Zq8)
- Logistic Subscriber Module
- Medium range, normal transfer speed
- Specify minimum quantities of certain items to keep in your inventory. When you are below this amount, items will be delivered from containers in range to refill you.
- You can import/export settings for the module from your computer's clipboard.
- Logistic Disperser Module
- Medium range, normal transfer speed
- Specify maximum quantities of certain items to keep in your inventory.
- When you are above this amount, the excess items will be sent out to valid containers in range.
- Valid container targets are ones that already have some of that item, or have filters set via the [Inventory Filters](https://ficsit.app/mod/2gWLoXR9Rrqtvh) mod
- You can import/export settings for the module from your computer's clipboard.
- Press a keybind to send whatever inventory stack you're hovering over out to storage
- [Video demo here](https://streamable.com/5osovj)
- Logistic Requester Module
- Long range, normal transfer speed
- Request specific items to be delivered to you from containers in range. You can favorite frequently used requests.
- You can import from your computer's clipboard to request every item it specified.
- You can also request all items you are missing to satisfy your To Do List.
- Logistic Pocket Dimension Module
- Range N/A
- An 'inventory expansion' that adds a separate compartment to your inventory
- [Slightly outdated demo video](https://streamable.com/upyguw)
- Specify a specific item in its filter, and one stack of that item will be kept in your inventory. Any extra will be moved to the compartment. If you fall below a full stack, the stack will be refilled from the compartment.
- Multiple can be installed
- Mk1: 7 slots. Mk2: 14 slots

Enhancement Modules

- Logistics Power Amplifier Module
- Increases the speed at which the accrued power cost of other Logistic modules ramps down at the expense of increased cost per operation.
- Logistics Power Stabilizer Module
- Decreases the per-item power cost of logistics operations of other Logistic modules but it takes longer for the accrued power cost to ramp down.
- Logistics Power Synchronizer Module
- Generates bonus Power for each unique Logistics module installed in the suit.
- Reduces the max accrued power cost of Logistics operations.
- Logistics Range Increaser Module Mk1
- Increases logistics operation range.
- Stacks with the MK2 range increaser.
- Logistics Range Increaser Module Mk2
- Increases logistics operation range
- Stacks with the MK1 range increaser.

Mod Compatibility

- Any mod that deletes building clearances could break this mod, as it searches for Clearances to locate buildings to interact with
- The Logistic Build module is compatible with [Infinite Zoop](https://ficsit.app/mod/InfiniteZoop) and [Smart!](https://ficsit.app/mod/SmartFoundations)
- The Subscribe, Disperse, and Request modules should be compatible with any modded building that has an inventory component that uses the buildable storage inventory component interface. Mod developers, contact us for more info.

_This mod currently maintained by Robb._
_If you enjoy my work, please consider donating to my [completely optional tip jar](https://ko-fi.com/robb4)._

Versionen

v1.3.0release
12.6K Downloads11. Februar 2024
v1.2.1release
6.5K Downloads19. November 2023
v1.2.0release
1.8K Downloads16. September 2023
v1.1.0release
926 Downloads26. August 2023
v1.0.1release
15.4K Downloads13. November 2022

PowerSuit Logistic Modules auf dem Server installieren

1

Satisfactory Server bestellen

Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 3 Spieler.

2

Mod installieren

Öffne den Mod-Manager im Dashboard und suche nach "PowerSuit Logistic Modules". Installations-Dependencies werden automatisch mitinstalliert.

3

Server neu starten

Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.

Häufige Fragen

PowerSuit Logistic Modules funktioniert nicht nach Update – was tun?

Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob PowerSuit Logistic Modules bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.

PowerSuit Logistic Modules verursacht Crashes im Multiplayer – Lösung

Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler PowerSuit Logistic Modules v1.3.0 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.

Ist PowerSuit Logistic Modules mit anderen Satisfactory Mods kompatibel?

PowerSuit Logistic Modules nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.

PowerSuit Logistic Modules Server mieten

Spiele PowerSuit Logistic Modules auf deinem eigenen Satisfactory Server mit Mod-Support.

Empfohlener RAM
6 GBab €7.80/Monat
Min. 4 GB | ab €5.20
Jetzt Server bestellen

Mod Informationen

Ersteller
Nogg-aholic, Robb
Neueste Version
v1.3.0
Erstellt am
28. August 2021
Zuletzt aktualisiert
22. August 2026
Quellcode
GitHub →