
All Fluids Are Gasses
Makes all fluids behave as gases in pipes.
Beschreibung
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---
All Fluids Are Gasses turns every liquid in Satisfactory into a gas, so your pipelines just work: no pumps needed, no fighting gravity, no mysterious stalls.
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">No More Pumps</strong></td></tr></table>
Normally, moving liquids uphill or over long distances means placing pumps every so often to keep the pressure up. Miss one and your whole pipeline stalls. With this mod installed, every liquid behaves like a gas: it flows freely at any height, in any direction, without a single pump on the line.
| Without this mod | With this mod |
|-----------------|---------------|
| Pumps required to move liquids uphill | No pumps needed, ever |
| Pipelines stall if pressure drops | Flow is smooth and consistent |
| Fluids pool at the lowest point | Liquids go wherever the pipe leads |
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Everything Still Works</strong></td></tr></table>
All your existing buildings keep working exactly as expected: oil extractors, water extractors, fuel generators, refineries, blenders. You don't need to rebuild or reconfigure anything. Just install the mod and your pipelines are pump-free from that moment on.
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Works With Other Mods Too</strong></td></tr></table>
Any mod that adds new liquids (fuel types, coolants, chemical solutions) is covered automatically. There's no list to configure and no compatibility patches to install. New fluids from other mods get the same pump-free treatment the moment the game loads.
- Drop it in mid-playthrough with no issues
- Remove it at any time; your save is untouched
- No setup required; it just works
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Versionen
All Fluids Are Gasses auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "All Fluids Are Gasses". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
All Fluids Are Gasses funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob All Fluids Are Gasses bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
All Fluids Are Gasses verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler All Fluids Are Gasses v2026.2.260 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist All Fluids Are Gasses mit anderen Satisfactory Mods kompatibel?
All Fluids Are Gasses nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
All Fluids Are Gasses Server mieten
Spiele All Fluids Are Gasses auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Kyrium
- Neueste Version
- v2026.2.260
- Erstellt am
- 19. Mai 2021
- Zuletzt aktualisiert
- 22. August 2026
- Quellcode
- GitHub →