
All Fluids Are Gasses
Makes all fluids behave as gases in pipes.
Description
<table width="100%" cellpadding="0" cellspacing="0" style="border:none;background:#1a1a2e;border-radius:12px;overflow:hidden;margin-bottom:16px">
<tr>
<td width="140" style="padding:20px 16px 20px 24px;vertical-align:middle;border:none">
<a href="https://discord.gg/JsJ9XXWS7Q">
<img src="https://raw.githubusercontent.com/Kyri123/KMods-Docs/main/docs/Images/KMods-Logo.png" height="100" width="100" alt="KMods Logo" />
</a>
</td>
<td style="padding:20px 24px 20px 0;vertical-align:middle;text-align:right;border:none">
<div>
<a href="https://discord.gg/JsJ9XXWS7Q"><img src="https://img.shields.io/badge/Discord-Join%20Us-5865F2?style=for-the-badge&logo=discord&logoColor=white" height="28" alt="Discord" /></a>
<a href="https://www.patreon.com/kmods"><img src="https://img.shields.io/badge/Patreon-Support%20Us-F96854?style=for-the-badge&logo=patreon&logoColor=white" height="28" alt="Patreon" /></a>
</div>
<div style="margin-top:8px">
<a href="https://ficsit.app/user/9uvZtCA4cM6H4q"><img src="https://img.shields.io/badge/ficsit.app-KMods-009688?style=for-the-badge" height="28" alt="ficsit.app" /></a>
<img src="https://img.shields.io/badge/Multiplayer-Not%20Tested-lightgrey?style=for-the-badge&logo=steam&logoColor=white" alt="Multiplayer: Not Tested" />
</div>
</td>
</tr>
</table>
<br />
<table width="100%" cellpadding="0" cellspacing="0" style="border:none">
<tr>
<td style="padding:4px 0;border:none">
<a href="https://k-mods.com"><img src="https://img.shields.io/badge/k--mods.com-Website-e8a202?style=flat-square" alt="k-mods.com" /></a>
<a href="https://k-mods.com/production-planner"><img src="https://img.shields.io/badge/SF%2B-Production%20Planner-e8a202?style=flat-square" alt="SF+ Production Planner" /></a>
<a href="https://k-mods.com/wiki"><img src="https://img.shields.io/badge/SF%2B-Wiki-e8a202?style=flat-square" alt="SF+ Wiki" /></a>
</td>
</tr>
</table>
---
All Fluids Are Gasses turns every liquid in Satisfactory into a gas, so your pipelines just work: no pumps needed, no fighting gravity, no mysterious stalls.
---
<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">No More Pumps</strong></td></tr></table>
Normally, moving liquids uphill or over long distances means placing pumps every so often to keep the pressure up. Miss one and your whole pipeline stalls. With this mod installed, every liquid behaves like a gas: it flows freely at any height, in any direction, without a single pump on the line.
| Without this mod | With this mod |
|-----------------|---------------|
| Pumps required to move liquids uphill | No pumps needed, ever |
| Pipelines stall if pressure drops | Flow is smooth and consistent |
| Fluids pool at the lowest point | Liquids go wherever the pipe leads |
---
<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Everything Still Works</strong></td></tr></table>
All your existing buildings keep working exactly as expected: oil extractors, water extractors, fuel generators, refineries, blenders. You don't need to rebuild or reconfigure anything. Just install the mod and your pipelines are pump-free from that moment on.
---
<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Works With Other Mods Too</strong></td></tr></table>
Any mod that adds new liquids (fuel types, coolants, chemical solutions) is covered automatically. There's no list to configure and no compatibility patches to install. New fluids from other mods get the same pump-free treatment the moment the game loads.
- Drop it in mid-playthrough with no issues
- Remove it at any time; your save is untouched
- No setup required; it just works
---
<table width="100%" cellpadding="0" cellspacing="0" style="border:none;background:#1a1a2e;border-radius:12px;overflow:hidden;margin-top:16px">
<tr>
<td colspan="2" style="background:#e8a202;padding:0;border:none;height:4px"></td>
</tr>
<tr>
<td style="padding:20px 24px;border:none;vertical-align:middle">
<strong style="color:#e8a202;font-size:14px">Questions, bugs, or suggestions?</strong><br />
<span style="color:#94a3b8;font-size:12px">Join the Discord or support us on Patreon</span>
</td>
<td style="padding:20px 24px 20px 0;text-align:right;border:none;vertical-align:middle">
<table cellpadding="0" cellspacing="0" style="display:inline-table;border:none">
<tr>
<td style="padding:3px 4px;border:none"><a href="https://discord.gg/JsJ9XXWS7Q"><img src="https://img.shields.io/badge/Discord-5865F2?style=for-the-badge&logo=discord&logoColor=white" height="28" alt="Discord" /></a></td>
<td style="padding:3px 4px;border:none"><a href="https://www.patreon.com/kmods"><img src="https://img.shields.io/badge/Patreon-F96854?style=for-the-badge&logo=patreon&logoColor=white" height="28" alt="Patreon" /></a></td>
</tr>
<tr>
<td style="padding:3px 4px;border:none"><a href="https://ficsit.app/user/9uvZtCA4cM6H4q"><img src="https://img.shields.io/badge/ficsit.app-009688?style=for-the-badge" height="28" alt="ficsit.app" /></a></td>
<td style="padding:3px 4px;border:none"><a href="https://k-mods.com"><img src="https://img.shields.io/badge/k--mods.com-e8a202?style=for-the-badge" height="28" alt="k-mods.com" /></a></td>
</tr>
<tr>
<td style="padding:3px 4px;border:none"><a href="https://k-mods.com/production-planner"><img src="https://img.shields.io/badge/SF%2B%20Planner-e8a202?style=for-the-badge" height="28" alt="SF+ Production Planner" /></a></td>
<td style="padding:3px 4px;border:none"><a href="https://k-mods.com/wiki"><img src="https://img.shields.io/badge/SF%2B%20Wiki-e8a202?style=for-the-badge" height="28" alt="SF+ Wiki" /></a></td>
</tr>
</table>
</td>
</tr>
</table>
Versions
How to Install All Fluids Are Gasses on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "All Fluids Are Gasses". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
All Fluids Are Gasses not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether All Fluids Are Gasses has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
All Fluids Are Gasses causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use All Fluids Are Gasses v2026.2.260 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is All Fluids Are Gasses compatible with other Satisfactory mods?
All Fluids Are Gasses uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent All Fluids Are Gasses Server
Play All Fluids Are Gasses on your own Satisfactory server with mod support.
Mod Information
- Author
- Kyrium
- Latest Version
- v2026.2.260
- Created
- May 19, 2021
- Last Updated
- August 22, 2026
- Source Code
- GitHub →