
CapeJS
Mod utilizing KubeJS to add custom capes to players using scripts
Screenshots

About this Mod
CapeJS
CapeJS is a Forge/Fabric mod for Minecraft 1.19.2 and 1.20.1 that allows you to add custom capes to users using KubeJS. It's intended purpose is for modpack developers to give capes to pack developers, pack completionists, friends, etc. Adding capes is done through a client script, which is detailed here. The cape texture is also used to replace the elytra texture!
Requirements
- KubeJS (and its dependencies)
If you experience any issues, please reach out on Discord.
Available Versions
How to Install CapeJS on Your Client
Install the Mod Loader Locally
Install fabric for your local Minecraft version.
Download the Matching File
Choose the CapeJS file for fabric and Minecraft 1.21.1.
Install Mod
Place the .jar file in your local .minecraft/mods folder and restart Minecraft. No server-side installation is required.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.21, 1.20.1 (+1 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Does CapeJS need to be installed on the Minecraft server?
No. Modrinth marks CapeJS as unsupported on the server side. Install it only in your local Minecraft mods folder. Your server can remain unchanged unless the mod page lists an additional dependency.
Which version and loader does CapeJS require?
Use a file for fabric, forge, neoforge and your exact Minecraft version. Supported versions include 1.21.1, 1.21, 1.20.1. Files for different loaders are not interchangeable.
CapeJS is not working – what should I check?
First check the Minecraft version, loader version and required dependencies. Put the .jar file in your local .minecraft/mods folder and remove older duplicates. Because this mod is client-side, adding server RAM will not fix it.
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Minecraft Server for Your Group
CapeJS stays on your client. Host a compatible world for your group.
