
EntityModelShadersFix
Occulus ETM+EMF Fixes, fixes missing parts of ResourcePacks when using all three.
Screenshots





About this Mod
Lets you properly use Entity Texture Features/Entity Model Features alongside Oculus shaders.
Fixes a bug where certain resource packs such as Gray's Mob Overhaul do not render the random parts of their models when Oclulus is present.
The patch itself is present in ETF, but only enabled on Fabric+Iris shaders. This mod brings that patch across to Oculus so said parts render correctly.
See the gallery for some examples!
Available Versions
How to Install EntityModelShadersFix on Your Client
Install the Mod Loader Locally
Install forge for your local Minecraft version.
Download the Matching File
Choose the EntityModelShadersFix file for forge and Minecraft 1.20.1.
Install Mod
Place the .jar file in your local .minecraft/mods folder and restart Minecraft. No server-side installation is required.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Does EntityModelShadersFix need to be installed on the Minecraft server?
No. Modrinth marks EntityModelShadersFix as unsupported on the server side. Install it only in your local Minecraft mods folder. Your server can remain unchanged unless the mod page lists an additional dependency.
Which version and loader does EntityModelShadersFix require?
Use a file for forge and your exact Minecraft version. Supported versions include 1.20.1. Files for different loaders are not interchangeable.
EntityModelShadersFix is not working – what should I check?
First check the Minecraft version, loader version and required dependencies. Put the .jar file in your local .minecraft/mods folder and remove older duplicates. Because this mod is client-side, adding server RAM will not fix it.
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Minecraft Server for Your Group
EntityModelShadersFix stays on your client. Host a compatible world for your group.