
Moonrise
Optimisation mod for the dedicated/integrated server.
About this Mod
Moonrise
Moonrise is a Fabric/NeoForge mod for optimising performance of the integrated (singleplayer/LAN) and dedicated server.
Effectively all of Moonrise's changes are included in Paper,
except those from Paper that intentionally change gameplay.
Moonrise can run on either the client or server, but primarily benefits the server.
Purpose
Moonrise aims to optimise the game without changing Vanilla behaviour.
If you use Moonrise on the client, most of the affected areas only affect
the integrated server or small of the client tick. This means that
improvements client side would behave similar to
Lithium.
Optimised areas
- Entity movement/collisions/physics/tracking
- Chunk ticking/loading/generation/saving
- Block/Entity retrieval (which systems like pathfinding and entity AI use frequently)
These changes result in measurably lower tick times on servers,
and they improve chunk loading/generation.
Responsiveness improvements
- Improve/fix the server list server ping UI (client install only)
- Handle packets sent while the integrated/dedicated server is waiting for next tick (lowering perceived latency)
- Lower worker thread count by default for low core systems (improving stability on them at cost of chunk loading speed)
- Reduce TPS catchup by default (stops the server from speeding up when it momentarily lags)
Known Compatibility Issues
| Mod | Status |
|---|---|
| Lithium | ✅ compatibleLithium optimises many of the same parts of the game as Moonrise, for example the chunk system. Moonrise will automatically disable conflicting parts of Lithium. This mechanism needs to be manually validated for each Moonrise and Lithium release. |
| FerriteCore | ✅ compatibleFerriteCore optimises some of the same parts of the game as Moonrise. Moonrise will automatically disable conflicting parts of FerriteCore. This mechanism needs to be manually validated for each Moonrise and FerriteCore release. |
| C2ME | ❌ incompatibleC2ME is based around modifications to the chunk system, which Moonrise replaces wholesale. This makes them fundamentally incompatible. |
Configuration
Moonrise provides documented configuration options (the config itself contains the documentation) for tuning the chunk system and enabling bugfixes in the config file $mcdir$/config/moonrise.yml.
Important configuration options may be configured from the mods menu as well.
Contact
Available Versions
How to Install Moonrise on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Moonrise". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+12 more)
Server-side
~ OptionalRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Moonrise server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Moonrise compatible with fabric and neoforge?
Moonrise officially supports fabric, neoforge for Minecraft 26.2, 26.1.2, 26.1.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Moonrise – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Moonrise consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Moonrise with just one click on your server.