
QDAA
Quick & dirty antialiasing, based on supersampling (2xSSAA)
Screenshots

About this Mod
Implements really simple antialiasing via super-sampling, also known as SSAA.
Huh?
Antialiasing is often implemented via "FXAA", "TAA", "MSAA", etc. All of these methods are approximations, but they're very fast. FXAA and TAA are basically just really fancy blurs, and MSAA can only smooth polygon edges; pixelated textures are totally missed out on, which is most of what Minecraft is.
Super-sampling is the most pure, accurate, and expensive form of antialiasing. The entire scene is rendered at a higher resolution, and then downscaled for presentation. It's also the easiest to implement.
For example, if you're playing in a 1280×720 window, then QDAA will render the game at 2560×1440 instead, and then resize it to 1280×720 before it's drawn to the screen.
This mod reuses functionality in Minecraft that handles macOS Retina displays, so it should be quite compatible, except with other mods that modify how the framebuffer is drawn to the screen. It also technically optimizes the final render step, replacing a normal quad render with a blit.
Notably, due to how this works, QDAA can even antialias GUIs, improving readability of rotated text and smoothing the edges of 3D item models. Shaders only work on the world.
Versions
2.0 is an xplat redesign of QDAA based on the old "Simple" version, which works on 1.21.1+. Historically, QDAA is available in both "Simple" and "Configurable" versions, which are v1.1 and v1.2 due to having no foresight.
Simple
Really basic implementation of just the AA. Works on any version with Blaze3D, pinky promise. Will likely never need updating. Remind me if I forget to tag new versions. Mojang refactored how their framebuffer code works, so it broke. Yay. 2.0 exists to fix this.
Note: 1.16 and earlier only sorta work. Only 1.18 and higher is supported.
Configurable
More "full-fledged" mod with a config screen and runtime toggling. Potentially useful to ship in modpacks off-by-default. Highly version-dependent due to usage of GUIs. Likely won't receive updates, I regret it.
Available Versions
How to Install QDAA on Your Client
Install the Mod Loader Locally
Install fabric for your local Minecraft version.
Download the Matching File
Choose the QDAA file for fabric and Minecraft 1.21.4.
Install Mod
Place the .jar file in your local .minecraft/mods folder and restart Minecraft. No server-side installation is required.
Compatibility
Mod Loaders
Minecraft Versions
1.21.4, 1.21.3, 1.21.2 (+263 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Does QDAA need to be installed on the Minecraft server?
No. Modrinth marks QDAA as unsupported on the server side. Install it only in your local Minecraft mods folder. Your server can remain unchanged unless the mod page lists an additional dependency.
Which version and loader does QDAA require?
Use a file for fabric, neoforge, quilt and your exact Minecraft version. Supported versions include 1.21.4, 1.21.3, 1.21.2. Files for different loaders are not interchangeable.
QDAA is not working – what should I check?
First check the Minecraft version, loader version and required dependencies. Put the .jar file in your local .minecraft/mods folder and remove older duplicates. Because this mod is client-side, adding server RAM will not fix it.
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