
Create: Blueprinted
Render Create Mod schematics to an isometric PNG image with a single click.
Screenshots




Über diese Mod
Create: Blueprinted
Originally made for the Brassworks SMP, this mod is free and open for anyone to use!
Create: Blueprinted allows you to render your Create mod schematics into high-resolution PNG images straight from the game.
Create: Schematic Preview (licensed under MIT) is included as a embedded dependency for the purpose of previewing schematics and setting their rotation before rendering.
Features
- High-Resolution Renders: Render your
.nbtschematics to crisp PNGs directly from the Schematic Table UI or a command. - Adjust Orientation: Use the schematic preview to pick a unique orientation for your image or enter precise angles from a command.
- Adjustable Resolution: Choose your output width, from a quick preview, all the way up to 8192px posters.
- Anti-Aliasing: Built-in supersampling smooths out jagged edges. It's on by default, and you can tune or disable it.
- Fluids Included: Water, lava, and waterlogged blocks are drawn in the render instead of being skipped.
- Background Processing: Most operations happen in the background and wont interrupt your game. Live progress is displayed in the action bar.
- Schematic Table Bug Fix: Prevents long schematic names overflowing the scroll input box bounds.
Usage
In-Game UI
You can render schematics directly from the Schematic Table. Just select your schematic and click the new render button!
Hold Shift while clicking to render at 2048px (instead of the default 1024px).
Rotate the schematic preview to select a unique orientation for your image.


- Rendered Build by LiukRast
Commands
If you need more control over the output, you can use the built-in command:
/schematic <export/share> <filename> [width] [orientation] [antialiasing]
- export - Save image to a PNG file within the
./schematicsfolder. - share - Share a schematic to a remote server (Blueprinted doesn't implement this by default, it must be provided by add-on mods).
- width — Total output width in pixels (64–8192).
- orientation — The yaw & pitch of the image. See: Rotation - Minecraft Wiki for more info. The value
~ ~will use your current viewing angle. - antialiasing — Supersampling factor:
1= off,2–4= progressively smoother edges (defaults to2).
Developers
The mod includes an API which includes events fired before and after a schematic is rendered, alongside ShareProviders which allow you to implement custom share functionality for sending image or schematic file data to another location such as a remote server. (e.g. sending a schematic image to a Discord server). Blueprinted does not add this functionality by default, it must be provided by an addon mod.
More information is available on the Github page.
(Make sure to carefully read the documentation provided if you want to implement a ShareProvider. You will need to implement some form of server image sanitization and comply with Modrinths Rule 1.11 for remote server uploads).
License
This project is licensed under MIT.
The mod includes Create Schematic Viewer as a bundled dependency. This mod is licensed under MIT.
Verfügbare Versionen
Create: Blueprinted auf deinem Client installieren
Mod-Loader lokal installieren
Installiere forge für deine lokale Minecraft-Version.
Passende Datei herunterladen
Wähle die Create: Blueprinted-Datei für forge und Minecraft 1.21.1.
Mod installieren
Lege die .jar-Datei in deinem lokalen .minecraft/mods-Ordner ab und starte Minecraft neu. Eine Installation auf dem Server ist nicht nötig.
Kompatibilität
Mod-Loader
Minecraft-Versionen
1.21.1, 1.20.1
Server-seitig
✗ Nicht unterstütztEmpfohlener RAM
6 GB(min. 4 GB)Häufige Fragen
Muss Create: Blueprinted auf dem Minecraft Server installiert werden?
Nein. Modrinth kennzeichnet Create: Blueprinted serverseitig als nicht unterstützt. Installiere die Mod nur im lokalen Minecraft-Mods-Ordner. Dein Server kann unverändert bleiben, sofern die Mod-Seite keine zusätzliche Abhängigkeit nennt.
Welche Version und welchen Loader braucht Create: Blueprinted?
Nutze eine Datei für forge, neoforge und exakt deine Minecraft-Version. Unterstützte Versionen sind unter anderem 1.21.1, 1.20.1. Loader-Dateien sind nicht untereinander austauschbar.
Create: Blueprinted funktioniert nicht – was kann ich prüfen?
Prüfe zuerst Minecraft-Version, Loader-Version und erforderliche Abhängigkeiten. Lege die .jar-Datei im lokalen .minecraft/mods-Ordner ab und entferne ältere Duplikate. Da die Mod clientseitig ist, löst mehr Server-RAM dieses Problem nicht.
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Minecraft Server für deine Gruppe
Create: Blueprinted bleibt auf deinem Client. Hoste dazu eine kompatible Welt für deine Mitspieler.