
Mannequin
An all-in-one NPC posing and customization mod.
Screenshots






Über diese Mod
Create stunning in-game thumbnail scenes in Mannequin with fully poseable NPCs, custom skins, diverse model types (with custom mob support & Blockbench imports built-in), and powerful part-based editing. Design once, and reuse forever with flexible pose presets.
This mod is the result of a lot of work, so it would mean the world for us if you could support our development by donating via PayPal or Liberapay. 💖
⚠️ WARNING! Mannequin is currently in BETA.
As such, unstable and unpredictable behavior is to be expected. If you find any issues, join our Discord and report your issues or give suggestions in the dedicated channels for them.
Press F8 in-game to view and configure all keybinds!
If you're lost and need help figuring out a given feature, join our Discord and ask questions in the #help channel.
❓ FAQ
Who is this mod for?
Mannequin is built for Minecraft creators, builders, and screenshot makers who want fully poseable NPCs for thumbnails, renders, and staged scenes.
What can I edit on a mannequin?
You can rotate, translate, and scale individual body parts, plus work with equipment, skins, labels, and model-specific features.
Can I use custom models?
Yes. Mannequin supports importing custom .bbmodel files, along with a range of vanilla model types.
Can I change skins?
Yes. You can use saved skins, skin URLs, local skin files, or Minecraft usernames depending on what you want to apply.
Can I save and reuse poses?
Yes. You can save pose presets and apply them again later.
Does it support undo and redo?
Yes. You can undo and redo pose changes, and the mod also supports lifecycle undo/redo for create and delete actions.
Can I equip armor and items?
Yes. Mannequin supports equipping armor and held items, and some model types also have extra visual overlays or features.
Can I create or remove mannequins in-game?
Yes. The mod includes /mannequin commands for creating, deleting, and locking mannequins, along with config-related actions.
Is this for animation?
Not primarily. Mannequin is focused on posing, scene setup, and reusable presentation rather than animation timelines.
Does every vanilla mob work perfectly?
Mannequin supports a wide range of vanilla model types, but some mob-specific visuals and edge cases can still have quirks.
Verfügbare Versionen
Mannequin auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
fabric Loader setzen
Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.11).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "Mannequin". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
1.21.11, 1.21.8
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
Mannequin Server crasht beim Start – was tun?
Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.11). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist Mannequin mit fabric kompatibel?
Mannequin unterstützt offiziell fabric für Minecraft 1.21.11, 1.21.8. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit Mannequin – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Mannequin den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
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Modded Server mieten
Installiere Mannequin mit nur einem Klick auf deinem Server.