PackTest

PackTest

Fabric mod for testing data packs, with data packs!

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14.7K Downloads
fabricmanagementutility
Rent Server with this Mod

Screenshots

Test results with messages
The code for a test
Test code using a structure template

About this Mod

PackTest

PackTest allows you to write game tests in a data pack. Tests are *.mcfunction files in a test folder. They can be used to test custom data packs.

Example

data/example/test/foo.mcfunction

#> Summons an armor stand and finds it
# @template example:small_platform
# @optional

summon armor_stand ~1.5 ~1 ~1.5
execute positioned ~1.5 ~1 ~1.5 run assert entity @e[type=armor_stand,dx=0]

assert predicate example:test

setblock ~1 ~1 ~1 grass_block
execute if block ~1 ~1 ~1 stone run succeed

fail "Oh no"

Async tests

Test functions can be asynchronous, using the await keyword!

setblock ~ ~ ~ stone
summon item ~ ~6 ~

await entity @e[type=item,distance=..2]

await delay 1s

data merge entity @e[type=item,distance=..2,limit=1] {Motion: [0.0, 0.01, 0.0]}

Running tests

Tests can be run in-game using the test command.

  • test runall: runs all the tests
  • test runall <namespace>: runs all tests from a specified namespace
  • test run <test>: runs the test with a specified name
  • test runfailed: runs all the previously failed tests
  • test runthis: runs the closes test
  • test runthese: runs all tests within 200 blocks

Auto test server

Tests can also be run automatically, for instance in a CI environment. When -Dpacktest.auto is set, the game test server will start automatically with the loaded tests. The process will exit when all tests have finished with the exist code set to the number of failed tests.

Setting -Dpacktest.auto.annotations will emit GitHub annotations for all test failures and resource load errors.

The following example can be adapted into a GitHub action workflow.

on: [push, pull_request]

env:
  # Make sure to update these links!
  TEST_FABRIC_SERVER: https://meta.fabricmc.net/v2/versions/loader/1.20.4/0.15.3/0.11.2/server/jar
  TEST_FABRIC_API: https://cdn.modrinth.com/data/P7dR8mSH/versions/JMCwDuki/fabric-api-0.92.0%2B1.20.4.jar
  TEST_PACKTEST: https://cdn.modrinth.com/data/XsKUhp45/versions/18smpIeE/packtest-1.6-mc1.20.4.jar

jobs:
  test:
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - uses: actions/setup-java@v4
        with:
          distribution: 'temurin'
          java-version: '17'
      - name: Download and prepare files
        run: |
          curl -o server.jar $TEST_FABRIC_SERVER
          mkdir mods
          curl -o mods/fabric-api.jar $TEST_FABRIC_API
          curl -o mods/packtest.jar $TEST_PACKTEST
          mkdir -p world/datapacks
          cp -r datapack world/datapacks/datapack
      - name: Run tests
        run: |
          java -Xmx2G -Dpacktest.auto -Dpacktest.auto.annotations -jar server.jar nogui

Commands

fail

  • fail <text component>: fails the current test and returns from the function

succeed

  • succeed: always succeeds the current test and returns from the function

assert

  • assert <condition>: if condition is unsuccessful, fails the current test and returns from the function
  • assert not <condition>: if condition is successful, fails the current test and returns from the function

await

  • await <condition>: similar to assert, but keeps trying the condition every tick until the test times our or the condition succeeds
  • await not <condition>: keeps trying the condition until it fails
  • await delay <time>: waits for a specified time with unit

Conditions

  • block <pos> <block>: checks if the block at the specified position matches the block predicate
  • data ...: checks NBT data using the same syntax as execute if score
  • entity <selector>: checks if the selector matches any entity (can also find entities outside the structure bounds)
  • predicate <predicate>: checks a predicate in a data pack
  • score ...: checks scores using the same syntax as execute if score
  • chat <pattern> [<receivers>]: checks whether a chat message was sent in the past tick matching a regex pattern

Dummies

Fake players can be spawned using the /dummy command. Dummies won't save or load their data from disk, they will also not load their skin.

  • dummy <name> spawn: spawns a new dummy
  • dummy <name> respawn: respawns the dummy after it has been killed
  • dummy <name> leave: makes the dummy leave the server
  • dummy <name> jump: makes the dummy jump, if currently on ground
  • dummy <name> sneak [true|false]: makes the dummy hold shift or un-shift (not the same as currently crouching)
  • dummy <name> sprint [true|false]: makes the dummy sprint or un-sprint
  • dummy <name> drop [all]: makes the dummy drop the current mainhand, either one item or the entire stack
  • dummy <name> swap: makes the dummy swap its mainhand and offhand
  • dummy <name> selectslot: makes the dummy select a different hotbar slot
  • dummy <name> use item: makes the dummy use its hand item, either mainhand or offhand
  • dummy <name> use block <pos> [<direction>]: makes the dummy use its hand item on a block position
  • dummy <name> use entity <entity>: makes the dummy use its hand item on an entity
  • dummy <name> attack <entity>: makes the dummy attack an entity with its mainhand
  • dummy <name> mine <pos>: makes the dummy mine a block

Directives

Tests can be customized by placing certain directives as special comments at the start of the test function.

  • @template: the resource location of a structure template to use for the test, defaults to an empty 1x1x1 structure
  • @timeout: an integer specifying the timeout, defaults to 100
  • @optional: whether this test is allowed to fail, defaults to false, if there is no value after the directive it is considered as true
  • @dummy: whether to spawn a dummy at the start of the test and set @s to this dummy, taking a position which defaults to ~0.5 ~ ~0.5
  • @batch: the batch name for this test, defaults to packtestBatch
  • @beforebatch: a command to run before this batch, there can only be one per batch
  • @afterbatch: a command to run after this batch, there can only be one per batch

Available Versions

PackTest 2.6.0release
MC 26.2fabric
August 15, 2026
PackTest 2.5.0release
MC 26.1, 26.1.1, 26.1.2fabric
April 4, 2026
PackTest 2.4.0release
MC 1.21.11fabric
February 5, 2026
PackTest v2.3release
MC 1.21.9, 1.21.10fabric
December 5, 2025
PackTest v2.2release
MC 1.21.6, 1.21.7, 1.21.8fabric
July 1, 2025

How to Install PackTest on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).

3

Install Mod

Open the mod browser in the dashboard and search for "PackTest". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

26.2, 26.2-rc-2, 26.1.2 (+27 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

PackTest server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.

Is PackTest compatible with fabric?

PackTest officially supports fabric for Minecraft 26.2, 26.2-rc-2, 26.1.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with PackTest – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if PackTest consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install PackTest with just one click on your server.

Recommended RAM
4 GBfrom €5.2/mo
Minimum 3 GB | per 8 players
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
MIT License
Server-side
Required

Supported Versions

26.226.2-rc-226.1.226.1.126.126.1-snapshot-61.21.111.21.11-rc21.21.101.21.9+20 more