
Pressure Modulator
Adds a new factory building to compress/decompress fluids, increasing potential effective throughput of pipes and fluid trains.
Description
General info
Adds a new factory building, the Pressure Modulator in tier 6.The pressure modulator can pressurize fluids in a 5:1 ratio. The pressurized fluids can be further processed into compressed fluids in a 2:1 ratio, achieving a 10:1 effective compression as a result. These super-compressed fluids do not require pumps to be transported due to the extreme pressure.
Pressurized and compressed fluids cannot be packaged (due to the high pressure).
One pressure modulator can process normal fluids into pressurized fluids at 240m³/min (into 48m³/min).
One pressure modulator can process normal fluids into compressed fluids at 120m³/min (into 12m³/min).
One pressure modulator can process pressurized fluids into compressed fluids at 240m³/min (into 120m³/min).
The pressure modulator can be overclocked up to 250%, but cannot duplicate (boost) fluids using Somersloops.
Intent
Increase the throughput of fluid trains at the cost of additional power (10 MW / Pressure Modulator) and increased complexity.
Allow fewer pipes to be built over long range at the cost of complexity. As compressed fluids do not require pumps, the power cost of transporting fluids through pipes is flattened, but the initial cost is usually higher unless the vertical distance traveled is high.
Support
#
Supports multiplayer.
#
Supports fluids from the following mods:
- [Ficsit Farming](https://ficsit.app/mod/FicsitFarming)- [Refined Power](https://ficsit.app/mod/RefinedPower)
- Low pressure steam and compressed steam is not supported. You can pressurize and compress high pressure steam (recipes use the name `HP-Steam`). This is intentional.
Known issues
You can raise new issues [here](https://github.com/Argual/Satisfactory-ArgualFluidPressurizer/issues?q=sort%3Aupdated-desc+is%3Aissue+is%3Aopen). Please provide detailed information, and maybe even a save file set up for quick inspection. I spend limited time in Discord, so the main way to reach me is through the issues page.
- Upon unlocking the pressure modulator, ADA forgets to unmute the mic, so the pioneers can only read the subtitles.
Waiting for better audio modding utilities, the sound is made, but I cannot make it play for now.
- Pressurized and Compressed fluids have the same icons as their normal variants.
No plans to change this for now.
Translations
You can submit translations as [new issues](https://github.com/Argual/Satisfactory-ArgualFluidPressurizer/issues?q=sort%3Aupdated-desc+is%3Aopen+label%3Atranslation). Make sure to follow the [guide](https://github.com/Argual/Satisfactory-ArgualFluidPressurizer/tree/main/LocalizationExports).
Supported languages:
- English
- German
- Hungarian
- Korean (translations by [bpforest](https://github.com/bpforest))
- Russian (translations by [Shoenixs](https://github.com/Shoenixs))
- French (translations by [kamikaze_tm](https://github.com/kamikaze1723-TM))
If you enjoy my work...
consider [buying me a coffee](https://buymeacoffee.com/argual) ;).Screenshots
The screenshots below show a 100% efficient conversion of 1200m³/min water to 120m³/min compressed water. The images also demonstrate that the final result (compressed water) does not need pumps to flow into the elevated buffer.



Versions
How to Install Pressure Modulator on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 3 players.
Install Mod
Open the mod manager in the dashboard and search for "Pressure Modulator". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Pressure Modulator not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Pressure Modulator has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Pressure Modulator causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Pressure Modulator v1.3.3 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Pressure Modulator compatible with other Satisfactory mods?
Pressure Modulator uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Pressure Modulator Server
Play Pressure Modulator on your own Satisfactory server with mod support.
Mod Information
- Author
- Argual Leothon
- Latest Version
- v1.3.3
- Created
- October 22, 2024
- Last Updated
- August 22, 2026
- Source Code
- GitHub →