
Circuitry - Logic gates and More
Allows you to create circuits to control your factory in any way you want
Description
<div>
<h2>Showcase</h2>
<a href="https://youtu.be/JpOuvbe6CeM">
<img style="max-height: 384px" src="https://img.youtube.com/vi/JpOuvbe6CeM/maxresdefault.jpg"/>
</a>
</div>
[WIKI IS AVAILABLE HERE](https://cc.gotpa.ws/wiki)
<a href="https://cc.gotpa.ws/discord">
<img style="max-width:100%; max-height: 64px" src="https://gotpa.ws/img/join_discord.png"/>
</a>
This mod adds:
- Logic gates (AND, OR, NOT, XOR etc.)
- Inventory explorer (Allows you to see what items are stored in a container or machine)
- Power grid reader (Battery charge, trip/reset fuse, time left until batteries full, production/consumption/etc. graphs)
- Reading the info from your machines (i.e. Checking the production progress, displaying machine's efficiency)
- Temporarily stop conveyors (With a circuit or a simple button you can stop items going through a conveyor)
- Interaction with signs (Set sign's text, color, icons, emission level)
- Interaction with manufacturers (Put machine into standby mode, set the recipe or overclock)
- String modifiers (Number/vector/bool to text, replace sth. in text, connect multiple texts into one, etc.)
- Math gates (Add, multiply, power, round, etc.)
- Trigonometry gates (Sin, Cos, Atan2, etc.)
- Color gates (Create color, assign color for buildable lights)
- Screens (Oscilloscope, Advanced signs (BETTER THAN RSS MOD!) )
- Sensors (proximity sensor, damage detector, weather and time sensors)
- Pixel art (Make pixel art and animations that can be displayed anywhere in the world)
- Integration with other mods (Check ~~website~~ (currently unavailable) for a list of supported mods)
And lots, LOTS MORE!
What you can do is only limited by your creativity, but if you think that there's something that should be added - you can request it in our discord server!
Credits:
[Siren: Sound 1](https://freesound.org/people/danielnieto7/sounds/135613/)
[Siren: Sound 2](https://freesound.org/people/spoonsandlessspoons/sounds/361333/)
[Siren: Sound 3](https://freesound.org/people/IFartInUrGeneralDirection/sounds/82515/)
[Pixel art manager: "Grid" button icon](https://www.svgrepo.com/svg/454952/grid)
Versions
How to Install Circuitry - Logic gates and More on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 3 players.
Install Mod
Open the mod manager in the dashboard and search for "Circuitry - Logic gates and More". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Circuitry - Logic gates and More not working after update – what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Circuitry - Logic gates and More has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Circuitry - Logic gates and More causing crashes in multiplayer – solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Circuitry - Logic gates and More v14.1.61 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Circuitry - Logic gates and More compatible with other Satisfactory mods?
Circuitry - Logic gates and More uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Circuitry - Logic gates and More Server
Play Circuitry - Logic gates and More on your own Satisfactory server with mod support.
Mod Information
- Author
- Sam Crosscat R&D
- Latest Version
- v14.1.61
- Created
- July 15, 2022
- Last Updated
- August 22, 2026
- Source Code
- GitHub →