
Cobblemon Spawn Notification
What if the game let you know about important spawns?
Screenshots

About this Mod
Spawn Notification
v1.7.3-2.3
What if…
…the game let you know about important spawns?
Features
- Send chat and sound notifications for given situations.
- Situations consist of triggers and filters, so you can send a chat message for a shiny Pokémon spawning, or an ultra-rare Pokémon being captured, for example.
- Has the following triggers out of the box:
- A Pokémon being captured by a player
- A wild Pokémon having despawned
- A wild Pokémon having died outside of battle
- A wild Pokémon have been defeated in battle
- A player fishing up a Pokémon
- A player hatching a Pokémon
- A player resurrecting a Pokémon
- A wild Pokémon having spawned from eating a snack
- A wild Pokémon having spawned (includes command and other “unnatural” spawning)
- Makes use of PokemonMatcher from Tim Core to match on labels, buckets, max IVs, and more!
- Highly configurable with addons to accommodate special Pokémon from addons and mods.
Dependencies
Testing
As a quick test, jump into a world where you have OP powers, and run /pokespawn mewtwo to see the legendary spawned broadcasts go off. Run /pokespawn mewtwo shiny to see the shiny spawned chat and louder shiny sound broadcast go off.
Player Help
Addon Dev Help
Data Pack Help
Resource Pack Help
Known Issues
- v1.7.1-2.2.0 was missing the wildcard logic for
disabledSituations. v1.7.1-2.2.1 remedied this. - ≤v1.7.1-2.2.1 would break messages with fixed message templates if the full segment list wasn’t preserved, on NeoForge. v1.7.1-2.2.2 remedied this.
- ≤v1.7.1-2.2.1 wouldn’t update whether or not a situation was disabled unless you reloaded the data, even though you can change that in the config. v1.7.1-2.2.2 remedied this.
Roadmap
If you’d like to keep up with the work being done on the mod, please join the Discord and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on the mod’s main page.
Feedback
If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at the Discord!
Support
If I've made something you enjoyed or helped you make something, please consider dropping a tip in the cup and mention how I helped if you'd like!
Available Versions
How to Install Cobblemon Spawn Notification on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Cobblemon Spawn Notification". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.20.2, 1.20.1 (+1 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Cobblemon Spawn Notification server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Cobblemon Spawn Notification compatible with fabric and forge and neoforge?
Cobblemon Spawn Notification officially supports fabric, forge, neoforge for Minecraft 1.21.1, 1.20.2, 1.20.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Cobblemon Spawn Notification – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Cobblemon Spawn Notification consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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