
Create: Pipes'n physics
Adds simple siphon physics to your pipes
Screenshots




About this Mod
🪠 Create Pipes'n Physics

Roadmap
⚠️ Known Issues There is an issues with the CROWNS mod blocking some of the physics this mod adds. A compat is work in progress
Pipes'n Physics overhauls Create's pipe and pump system with a new physics based engine. Flow is calculated based on the pipe networks structure. Pumps dont have ranges anymore, but supply head to your network and can lift fluid blocks.
Physics
- Pressure and gravity. Fluids in tanks now produce pressure when connected to a pipe. Therefore naturally 2 connected pipes level out in fluid level, and fluid can flow downhill without a pump.
- Pumps act as boosters. Pumps can lift your fluid by a given amount of blocks.
- Viscosity and density of the fluid determine how fast it can flow and how hard it is to lift.
- Siphon physics emerges naturally.
Full sable support
- Custom fluid renderer which always show the fluid parallel to the flow.
- Angle of the vessel determines fluid flow. So a titled tank with an open ended pipe will lose its fluid
- Dynamic weight of fluid tanks. Density of the fluid will affect this. Also center of gravity of your vessel shifts.
- Cross level piping. You can suck in fluids from the overworld into a sublevel, or vise versa.
Better goggles
- Finally figure out how much fluid actually flows through your network.
Other features
- Custom pipe renderer, half full pipes actually show as half full
- Finetunable valves. Adjust exactly how much flow should go through a pipe.
- Everything is configurable. Dont like the new physics, just turn them off.
Support
Join the Discord for support, bug reports, and suggestions:
Discord
Available Versions
How to Install Create: Pipes'n physics on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Create: Pipes'n physics". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Create: Pipes'n physics server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Create: Pipes'n physics compatible with neoforge?
Create: Pipes'n physics officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Create: Pipes'n physics – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Create: Pipes'n physics consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Create: Pipes'n physics with just one click on your server.