
FermiumBooter
Simplistic mixin mod utility to allow developers to load mixins both early and late
About this Mod
FermiumBooter is a mixin mod utility to allow developers to load mixins both early and late, allowing for modifying classes that normally could not be modified otherwise.
Current features include;
Enqueue mixins to be applied both early and late, to allow for for modifying Vanilla/Forge classes, as well as mod classes
@MixinConfig annotation system to expand on the Forge @Config system, to allow for automatic mixin enqueue based on config toggles
Optional compatibility handling through the config annotation system to allow developers to define required/incompatible mods for specific mixins
Logged warnings when a mixin using the config annotation system fails compatibility checks
Optional forced mixin disabling when a mixin using the config annotation system fails compatibility checks
Ingame (disable-able) warning rendering when mixins using the config annotation system fail compatibility checks
Enable/disable enqueued mixins prior to application through the use of a Supplier, to allow developer control over optional mixins
Utility method to check if a ModID is present similar to Loader.isModLoaded() however usable during mixin enqueue/early mixin application unlike Loader.isModLoaded()
Disallow other FermiumBooter enqueued mixins from applying, for testing or tweaking purposes
Shadows Mixin 0.8.7 and MixinExtras 0.4.1
For developer usage:
In your IFMLLoadingPlugin init, instead of "Mixins.addConfiguration("mixinConfigName")", use "FermiumRegistryAPI.enqueueMixin("mixinConfigName").
If you are registering it as a late-loaded mixin use "FermiumRegistryAPI.enqueueMixin(true, "mixinConfigName")".
That is all that is required, and FermiumBooter takes care of the rest.
For additional utilities as described previously, all are documented in code with explanations of usage and purpose.
If you have any issues/suggestions/requests, please post them to the Github issue tracker linked above.
Need to get in contact with me, or want to support me? Click the badges below:
Available Versions
How to Install FermiumBooter on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.12.2).
Install Mod
Open the mod browser in the dashboard and search for "FermiumBooter". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.12.2
Server-side
~ OptionalRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
FermiumBooter server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.12.2). You can switch loaders with one click in the panel.
Is FermiumBooter compatible with forge?
FermiumBooter officially supports forge for Minecraft 1.12.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with FermiumBooter – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if FermiumBooter consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install FermiumBooter with just one click on your server.
