
Healing Campfire
🔥🩹 Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
About this Mod
Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification.Monster". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.
The Soul Campfire in the 1.16 version is compatible! This is configurable.
You may also be interested in No Hostiles Around Campfire.
All available config options:
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checkForCampfireDelayInTicks default 40, min 1, max 1200
How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.
healingRadius default 16, min 1, max 64
The radius around the campfire in blocks where players receive the regeneration effect.
effectDurationSeconds default 60, min 1, max 600
The duration of the regeneration effect which the campfire applies.
regenerationLevel default 1, min 1, max 50
The level of regeneration which the campfire applies, by default 1.
healPassiveMobs default true
When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.
hideEffectParticles default true
When enabled, hides the particles from the regeneration effect around the campfire.
campfireMustBeLit default true
When enabled, the campfire only has an effect when the block is lit up.
campfireMustBeSignalling default false
When enabled, the campfire only has an effect when the block is signalling.
1.16+_only config options:
enableEffectForNormalCampfires default true
When enabled, the mod will work with normal campfires.
enableEffectForSoulCampfires default true
When enabled, the mod will work with soul campfires.
Regeneration around the campfire:
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You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Available Versions
How to Install Healing Campfire on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Healing Campfire". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+25 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Healing Campfire server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Healing Campfire compatible with fabric and forge and neoforge and quilt?
Healing Campfire officially supports fabric, forge, neoforge, quilt for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Healing Campfire – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Healing Campfire consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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