Integrated Dungeons and Structures

Integrated Dungeons and Structures

Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Biomes O’ Plenty, Alex’s Mobs, and Create.

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Screenshots

Images of structures

About this Mod

  FOR FORGE 1.16.5, 1.18.2,1.19.2,1.20.1

NEOFORGE 1.21.1

  

Required Mods:

Integrated API

Create

Quark

Supplementaries

 

Optional Integrated Mods:

Biomes O’ Plenty

Alex’s Mobs

Guard Villagers

Artifacts

Biomes You'll Go

Regions Unexplored

Terralith

Waystones

Farmer's Delight

Ice and Fire

Ars Nouveau

Better Archeology

 

![](https://i.imgur.com/g47qxf6.jpg)

WHAT IS INTEGRATED DUNGEONS AND STRUCTURES?

 

        Integrated Dungeons and Structures (aka IDAS) is a mod that adds heavily detailed structures using blocks and mobs from Quark, Alex’s Mobs, and Create, with optional integrated with many other mods. I got sick of installing structure mods into a pack and roaming the world, only to find vanilla items and nothing of difficulty anywhere. I love detailed builds and Create machines, so I decided to make a mod that adds exactly what I’ve been missing. Beautiful and challenging dungeons and structures packed with lore that are fully integrated into multiple core forge mods.

If you’re new to this mod I highly recommend locating a Labyrinth, Tinker’s Workshop, Ancient Mines or a Pillager Fortress and playing through it. Those took by FAR the most time to build and I believe they are genuinely very fun and rewarding. Good luck!

Check out my other projects!

Configuration and optional Integration:

For 1.16

Edit the config files
IDAS automatically detects if Ice and Fire is installed and will change some structures loot and mobs


For 1.18 and above
To enable BOP integration, download this datapack.
To enable Alex's Mobs integrated, download this datapack

To configure anything else, download this datapack

  • To change spawn rates change the spacing and separation in the structures sets. Spacing is the Average distance between two neighboring generation attempts. Value between 0 and 4096
    Separation is the Minimum distance in chunks between two neighboring attempts. Value between 0 and 4096. Can't be bigger than spacing
  • To edit biomes, edit the biome files in tags/worldgen/biome/has structure
  • To disable structures, remove all the biomes for their tag list or raise the separation and spacing to crazy high numbers
  • To improve compatibility with other structure mods, add structures to the “structure set to avoid” list in each of the worldgen/configured_structure_feature files

 

Note: When using the global datapacks mod, if you’re using both the BOP and config data packs, you have to manually make sure that the data pack for bop integration is above the config data pack.

Features and Planned features:

Over 50 unique heavily detailed structures in the Overworld and Nether dimensions including:

-  20 unique small and detailed world building structures such as campsites, markets, animal dens, and more

-  7 Endgame level dungeons ranging from expansive dwarven mines to the desert Labyrinth to the Pillager Fortress

-  Create themed Dungeons with spinning death traps such as the Tinker's Workshop

-  15 unique houses and inns for weary travelers

 - 6 magical wizard and enchanting towers to explore

-  Sunken pirate ships

-  Villager Castles

-  Magic towers and portals to explore in the nether

-  Event based structures such as the Winter Wagon and Haunted Manor

 

Planned Features:

 

- Underground dungeon variants

- More Nether and End structures

Join my discord to make suggestions and vote on what structures get added next!

 

If you have trouble finding one of these structures, just start typing `/locate idas` into the chat and you should find a list of all the structures. For example, typing `/locate idas:castle` will find the closest Castle to your location.

All Structure Images

The Mighty Labyrinth, designed by CraisinLord

The Pillager Fortress, designed by CraisinLord

Ancient Mines, designed by CraisinLord

Wizard Towers, designed by CraisinLord

Enchanting Towers, designed by CraisinLord

Abandoned Houses, designed by CraisinLord

Castles, designed by CraisinLord

 

 

Brick House, designed by CraisinLord

Cottage, designed by CraisinLord

Haunted Houses, designed by CraisinLord

 The Bearclaw Inn, designed by Howester1984

 

Sunken Ships, designed by CraisinLord

 

Hunter's Cabin, designed by Howester1984

 

Farmhouse, designed by Howester1984

 

Witch's Treestump, designed by Howester1984

 

Hermit's Hollow, designed by Howester1984

 

Apothecary's Abode, designed by Howester1984

 

The Fisherman's Lodge, designed by Nirze

 

The Redhorn Guild, designed by Howester1984

 

Beekeeper's House, designed by Howester1984

 

The Treetop tavern, designed by Howester1984 and chloe2cu

 

The Ancient Portals, designed by CraisinLord and Nirze

 

 

The Tinker's Workshop, designed by CraisinLord and Howester1984

 

 

The Necromancer's Spire, designed by CraisinLord

 

Bazaar, designed by Howester1984


Haunted Manor, designed by Howester1984

Winter Wagon, designed by Howester1984

The Foreboding Dread Citadel, designed by CraisinLord (Ice and Fire only)


The Nexus, designed by Codex
The Portals in this structure are:

Aether

Twilight Forest

Atum

Nether

Erebus/Undergarden

Bumblezone

Eden ring

 

Ruins of the Deep, designed by Howester1984
 
Train Ruins, designed bybrythonderoos

Frozen Crypt, designed by Darth Trayus
 
Dig Site, designed by Howester1984

Desert Dig Site, designed by Howester 1984

Tinker's Citadel, designed by Darth Trayus

Archmage's Tower, designed by Cpt_Gloval (REQUIRES ARS NOUVEAU)

Abandoned Lighthouse by Ghast
 
Collector's Museum by Ghast
Windswept Shrine by Jawredstoneguy
Siren's Cove by Howester1984
Botanist by Howester1984
The Log by Howester1984
Abandoned Vineyard by Ghaast
Ruined Church by Ghaast
Ruined Fort by Ghaast
Ruined Well by Ghaast
Mason House by Qwerty
Tudor Pub by Howester1984
Wacky Wares General Store by Howester1984

Frequently Asked Questions:

Q: What biome mods are compatible?

A: Most biome mods are compatible including Terralith, BOP, and BYG.

 

Q: Why are there so many dependencies?

A: Yes.


Q: Will you backport/update to ___?

A: I will always keep the mod up to date with the newest versions of Minecraft as the dependencies update

 

Q: Does this mod work with other structures mods?

A: Yes all of Yung's mods, Repurposed Structures and more will all work with zero issue. 

 

Q: Can I use this mod in a modpack?

A: Yes! I would love it if this mod gets used in packs.

 

Q: Can this mod be only on the server-side?
A: No, due to its custom music discs and soundtrack, and changes to client side structure blocks

 

Q: For everyone who wants to live in the structures: How do I get mobs to stop spawning?

A: Try using the Magnum Torch Mod

 

Q: What features from Quark can be disabled? 

A: All of the technical changes and Redstone can be disabled without problem. IDAS uses all the building blocks though.

 
Here's an absolutely amazing video mod showcase of IDAS by KaupenJoe:

Click on the picture bellow for my patreon to directly support me. You'll get exclusive discord roles, chats, and get to directly influence the development of IDAS.

Available Versions

Integrated Dungeons and Structures 1.13.7+1.21.1-neoforgerelease
MC 1.21.1neoforge
June 11, 2026
Integrated Dungeons and Structures 1.13.6+1.21.1-neoforgerelease
MC 1.21.1neoforge
May 29, 2026
Integrated Dungeons and Structures 1.13.5+1.21.1-neoforgerelease
MC 1.20.1neoforge
April 13, 2026
Integrated Dungeons and Structures 1.13.4+1.21.1-neoforgerelease
MC 1.21.1neoforge
March 27, 2026
Integrated Dungeons and Structures 1.13.3+1.21.1-neoforgerelease
MC 1.21.1neoforge
March 26, 2026

How to Install Integrated Dungeons and Structures on Your Server

1

Order Server

Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for " Integrated Dungeons and Structures". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.21.1, 1.20.1, 1.19.2 (+4 more)

Server-side

Required

Recommended RAM

6 GB(min. 4 GB)

Frequently Asked Questions

Integrated Dungeons and Structures server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Integrated Dungeons and Structures compatible with forge and neoforge?

Integrated Dungeons and Structures officially supports forge, neoforge for Minecraft 1.21.1, 1.20.1, 1.19.2. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Integrated Dungeons and Structures – how to optimize performance?

Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Integrated Dungeons and Structures consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Required

Supported Versions

1.21.11.20.11.19.21.18.21.18.11.181.16.5