
No Shield Delay
A recreation of Revvilo's Responsive Shields in Fabric.
About this Mod
No Shield Delay
Configurable reduction of the delay in Minecraft's blocking system for Fabric based off of Revvilo's Responsive Shields
Ever notice a strange occurrence where you try to block and attack and it hits you anyway? Even though your shield was definitely up by then? Well, it isn't in your head! That delay is very much real and this mod removes it!
When holding use on an item, there is a base 'use time' which is stored and then decremented every tick while it's being held.
Minecraft will only block an attack after the shield has been raised for more than 5 ticks.
It checks this by looking at the difference between the current use time countdown and the base use time of the item.
(from LivingEntity's isBlocking() method)
return item.getMaxUseTime(this.activeItemStack) - this.itemUseTimeLeft >= 5;
This mod bypasses this by using mixin to alter the 5 constant, allowing comparison between any given integer 0 thorough 5.
This mod is supposed to be an alternative to Revvilo's Responsive Shields. Because of this, if Revvilo ever makes a Fabric port of their own, I will cease maintaining this project.
Give it a look if you need a Forge equivalent.
🧰 Setup
This mod should work with 1.17+. It possibly could work with versions older than that, but I don't feel like testing it.
This mod is only necessary server side. Installing on the client as well will not yield any benefit.
The Fabric API is not needed for this mod. Only the Fabric Loader.
⚙ Configs
Files and contents:
no-shield-delay.toml
RaiseTime(From 0 to 5. default: 0) The amount of time, in ticks, from when you right-click before the game will block attacks.
Enabled(Default: true) Whether or not the effect of the mod is enabled.
Info:
Setting Raise Time to 0 makes shields capable of blocking immediately
The client-side raise animation takes roughly one tick to complete. So setting Raise Time to 1 is a decent balance between responsiveness and not being able to blockhit as easily.
📜 License
Copyright 2022 Quplet, Apache License 2.0. Please credit if you use or distribute my work.
Available Versions
How to Install No Shield Delay on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.4).
Install Mod
Open the mod browser in the dashboard and search for "No Shield Delay". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.4, 1.21.1, 1.21 (+17 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
No Shield Delay server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.
Is No Shield Delay compatible with fabric and quilt?
No Shield Delay officially supports fabric, quilt for Minecraft 1.21.4, 1.21.1, 1.21. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with No Shield Delay – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if No Shield Delay consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install No Shield Delay with just one click on your server.
