
Respawning Animals
Animals no longer stay in the world forever, instead they spawn and disappear like monsters.
Screenshots

About this Mod

![]()
![]()
![]()
Respawnable Animals brings Bedrock Edition style animal spawning to Java Edition. Instead of animals existing forever after world generation, they can naturally disappear when far away and repopulate areas around active players, just like passive mobs do in Bedrock Edition. 🐄
This keeps the world feeling alive and prevents regions from becoming permanently depleted of animals after exploration or hunting. Whether you're gathering resources, breeding livestock, or simply traveling, wildlife can naturally return over time. 🌿
Animals that players care about remain protected. Tamed, bred, named, ridden, and other player associated animals stay where they belong, ensuring pets and livestock are never lost. 🐕
![]()
![]()
- 🔄 Bedrock Edition Parity: Brings Java Edition animal spawning behavior closer to Bedrock Edition.
- 🌎 Naturally Respawning Animals: Wild animals can despawn when far away and repopulate areas around players over time.
- 🌿 No Permanent Depletion: Hunting or clearing animals from an area no longer leaves it permanently empty.
- 🏗️ Supports Renewable Animal Populations: Creates consistent spawning behavior that can enable new farming and automation possibilities.
- 🐕 Protects Player Animals: Tamed, bred, named, ridden, and other interacted with animals automatically become permanent.
- ⚙️ Simple World Configuration: Adjust spawning behavior through a small set of world specific game rules.
![]()
![]()
⏩ INSTALLATION REQUIRED ON SERVER
⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)
⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)
⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)
![]()
![]()
The mod is configured through Minecraft game rules, allowing settings to be adjusted per world without editing files.
Detailed documentation, configuration examples, and a complete reference of all available options can be found in the README.md on GitHub.
![]()
![]()
🌟 Thanks to B3spectacled for inspiring the idea behind this project with their Custom Spawns mod.
![]()
![]()
![]()
Available Versions
How to Install Respawning Animals on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Respawning Animals". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+15 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Respawning Animals server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Respawning Animals compatible with fabric and forge and neoforge?
Respawning Animals officially supports fabric, forge, neoforge for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Respawning Animals – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Respawning Animals consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Respawning Animals with just one click on your server.



